Starship Troopers: Extermination
Steam News 28 January 20263mo ago

Update 1.9 Patch Notes

Update 1.9 will be available for troopers to download at 10 AM PT (GMT-7) today January 28th, 2026. This patch is a collection of content and bug fixes. If you'd like to discuss Update 1.9 with your fellow troopers, ple…

Update log

Full Starship Troopers: Extermination update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes8 additions6 changes0 removals
  • Gameplay
  • Maps
  • Events
addedFire BombardierThe Arachnid’s endless evolution shows no limit to their madness. A startling confluence has resulted in the emergence of a new Bombardier variant, the Fire Bombardier . Instead of the mercy of an immediate explosive death, these sadistic bugs prefer to burn their victims alive leaving a zone of flaming devastating in their wake making it harder for allies to rescue their downed compatriots.
addedNew Ambush MutatorsBe advised, early reports are indicating that the Arachnid’s may have developed new tactics. Keep your eyes peeled for new scenario modifiers!
changedNew Ambush MutatorsCan now encounter Royal Guard, Inferno, and Fire Bombardier Ambushes
changedIncreased Arachnid Count TestingWe are testing out an increased amount of arachnids that troopers may face at once during a game. Stay safe out there troopers!
addedNew Side ObjectivesThe Fleet’s expanding field of operations has added new secondary objectives, intended to assist Troopers in their endeavors. These new objectives may be encountered periodically during regular ARC missions.
changedNew Side ObjectivesM55 Cache, and Fleet Relay Side Objectives can now be encountered during ARC missions without Mission Mutators

Update 1.9 will be available for troopers to download at 10 AM PT (GMT-7) today January 28th, 2026.

This patch is a collection of content and bug fixes. If you'd like to discuss Update 1.9 with your fellow troopers, please feel free to join the Starship Troopers: Extermination Community Discord!

Arachnids

Fire Bombardier

The Arachnid’s endless evolution shows no limit to their madness. A startling confluence has resulted in the emergence of a new Bombardier variant, the Fire Bombardier. Instead of the mercy of an immediate explosive death, these sadistic bugs prefer to burn their victims alive leaving a zone of flaming devastating in their wake making it harder for allies to rescue their downed compatriots.

  • Can encounter Fire Bombardiers with specific Mission Mutators (for now)

New Ambush Mutators

Be advised, early reports are indicating that the Arachnid’s may have developed new tactics. Keep your eyes peeled for new scenario modifiers!

  • Can now encounter Royal Guard, Inferno, and Fire Bombardier Ambushes

Roaming Royal Guards

We’ve really stirred up the nest! Royal Guards have left the safety of their Hives, and have been spotted roaming the battlefield.

  • Royal Guards may attack during Horde and ARC/AAS Defense

Increased Arachnid Count Testing

We are testing out an increased amount of arachnids that troopers may face at once during a game. Stay safe out there troopers!

Mission Tuning

New Side Objectives

The Fleet’s expanding field of operations has added new secondary objectives, intended to assist Troopers in their endeavors. These new objectives may be encountered periodically during regular ARC missions.

  • M55 Cache, and Fleet Relay Side Objectives can now be encountered during ARC missions without Mission Mutators

Critical Strike Optional Objectives

The Federation has noticed Troopers often become distracted by side objectives located along the way. To encourage Troopers to assemble at the Archnigeon drilling site, a strict time limit has been established for all secondary missions. Failure to recover MI assets within the allocated time will forfeit them, but with no reward distracting the Troopers they can be focused towards the primary objective instead.

  • Optional Side Objectives now have an expiry timer

  • Critical Strike Hive Objectives now reward MI Crates upon completion

Boreas’ Bridge

Based on extensive feedback, we’ve determined that a bridge should be accessible from both ends. Thanks to the efforts of our Federation Engineers, we have developed a new method of traversing vertical terrain; the staircase. This technology has already been implemented on many of our colonies, with a brand new example built on the frozen wasteland of Boreas.

  • The Bridge now has a staircase

Horde Missions

The Arachnid threat has adopted new strategies to assault our strongpoints. Due to a number of factors, the intensity of the Bug attacks, and the intermissions between waves may vary greatly! Keep on your best guard, and stay vigilant.

Each Planet will have different Horde Mission tuning. We will be monitoring feedback and making adjustments!

Armory Tuning

Relaxed regulations in munitions procurement has allowed new modifications to reach Vanguard units.

TW-202-L Morita Hawkeye

The relaxed procurement process has allowed more modifications that have started their life in the citizen sector to start use in the Mobile Infantry. ATK Rounds are purpose-built to penetrate the thickest chitin. ‘Advanced Tiger Kill’ rounds are commonly used during corporate hunting expeditions, but the loss of a sporting challenge has many hunters criticizing their usage, as a skilled Sniper using standard-issue ammo can out-perform them with a few well-placed rounds

Source

Steam News / 28 January 2026

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