Update log
Full Starship Troopers: Extermination update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Events
- UI and audio
- Balance
Update 1.10.1 will be available for troopers to download at 10 AM PT (GMT-7) on April 9th, 2026.
This patch is a collection of bug fixes. If you'd like to discuss Update 1.10.1 with your fellow troopers, please feel free to join the Starship Troopers: Extermination Community Discord!
Known Issues
Sometimes the M-11E Babar might spawn at precarious locations on X-11. They still should be mountable.
Highlights
Added ‘Resupply Babar’ Xp reward for resupplying an M-11E Babar with Ammo.
M-11E Babars are now enabled on X-11.
Canister kills should no more instantly mark the player as a traitor.
Audio
Added SFX for trooper punch when reloading the Liberator.
Gameplay & General Fixes
M-11E Babar Fixes
Fixed an issue where Troopers inside an M-11E Babar could not Ping.
Added additional spawning locations for M-11E Babars on Agni Prime.
Fixed issues where M-11E Babars were spawning in the sky at some spawn locations on Agni Prime.
Fixed issues where M-11E Babars would spawn partially inside the flor.
Fixed an issue where M-11E Babars could collide with unbuilt Wall and Bunker blueprints.
Fixed an issue where M-11E Babar won’t be enterable if the last player left it mid air.
Fixed an issue where M-11E Babar wasn’t counting in capture zones.
Fixed an issue where M-11E Babar was taking friendly damage from Chemical Grenades and Fire damage over time effects.
Fixed an issue with M-11E Babar’s Holo Trajectory aiming incorrectly.
Operation Stalwart Sanitation Fixes
Adjusted the bug corpse requirements for OSS. OSS will now require 12,500 corpses to complete (was 10,000 corpses).
Adjusted the time limit for OSS. OSS will now have a 15 minute Mission timer (was 20 minutes).
Fixed an issue during OSS where the countdown timer warning reminders would display the incorrect time.
Fixed an issue during OSS where the final Victory announcement was not playing.
Fixed an issue when clearing corpses where a large explosive could cause a fountain of bug gibs to spawn in the incorrect locations.
The XU-9 Spitshine will now consume reserve ammo.
Fixed an issue where ‘Long Magazine Tube’ and ‘High Capacity Tanks’ Weapon Modifications reduced Total Mags by 2 instead of 1.
Fixed an issue that caused the Scorpion bug’s Laser attack to deal more damage than intended.
Fixed an issue where TAC Fighters were not properly appearing on X-11. TAC Fighter Mutators and Fleet Relay Objectives will now be enabled on X-11.
Source
