Update log
Full Starship Troopers: Extermination update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Server
- Gameplay
Update 1.8 will be available for troopers to download at 10 AM PT (GMT-7) today December 1st, 2025.
This patch is a collection of content, performance, and optimization improvements and bug fixes. If you'd like to discuss Update 1.8 with your fellow troopers, please feel free to join the Starship Troopers: Extermination Community Discord!
Server Performance Improvements
Bug holes won’t consume CPU time checking for replicated attributes when they are not active.
Optimized hives when they become inactive/destroyed.
Dynamic level assets shouldn’t consume CPU cycles to update on the server.
New Critical Strike
Troopers will now be able to venture on a new Critical Strike as we bring the fight to the frosty planet of Boreas! Do us proud troopers!
TAC Fighter Strikes
Danger Close Troopers! Federation Fleet Command has dramatically improved their combat support packages to enable more Close Air Support missions for embattled MI units. These fleet assets are able to maintain a steady bombardment of the battlefield.
Keep your eyes peeled for the ‘TAC Fighter Support’ Mutator on Valaka, Agni Prime, and Boreas missions.
Fleet Relay
In some challenging planetary conditions, the Fleet may need additional guidance and support from ground forces. A Fleet Relay will need to be constructed on the battlefield to coordinate strikes. Once constructed, a small detachment of Troopers will need to be committed to keeping the Relay protected! As long as the Relay remains operational, TAC Fighter strafing runs will periodically bombard the battlefield.
Stay vigilant, and watch for the ‘Fleet Relay’ Mutator on Valaka, Agni Prime, and Boreas missions.
Company Progression
Trooper Companies will now be able to earn levels and unlocks. Each member will now earn Company XP with every Federation victory.
Company XP is earned by successful completion (Victory) of any standard Mission or Galactic Front Operation.
Company XP is earned per member, so multiple Company members can earn XP while playing together.
Limit Increases
Leveling up a Company will enable higher member capacity. Once unlocked, Officers can increase the member limit in the ‘Edit Company’ screen.
Company Emblems
Officers can add additional flair to their Company with a customized Emblem. Choose between a base Icon and add a frame if desired. Customize your emblems to attract new members, strike fear into your competition, or just show off your Company’s prestige.
Quality-of-Life
Clear Notification Badges
Added a button in the Settings to allow Troopers to delete their pending Notifications (The green hexagons). As well, additional work has been done to help prevent the improper creation of new notifications that could not be properly cleared.
The button is located in ‘Settings’ → ‘Gameplay’ → ‘Gameplay – Clear Notification Badges’
Loadout Customization & Loadout Select
We have made a pass to improve usability and functionality of the Loadout Customization & Loadout Select screens. These improvements are primarily intended to clean up some pain points experienced when selecting a Loadout before a mission.
Added tooltips during Loadout Select – Troopers can see what weapons, utilities and perks are equipped. This removes the guesswork from remembering how each of your Loadouts have been configured.
Added tooltips for Weapon Modifications – Troopers can now see what Modifications are equipped on their weapons during Loadout Select before a mission or during Loadout Customization before
Vanguard and Federation Armory Tuning
Combat Stim Fabricator
Fabricators have been repainted in more diverse color schemes for improved battlefield identification, reducing instances of accidentally grabbing the unintended flavor of Stims.
Combat Stim
Source
