Update log
Full Starship Troopers: Extermination update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Balance
- Gameplay
- Store
Update 1.7 will be available for troopers to download around 10 AM PT (GMT-7) on Wednesday, October 22nd.
This patch is a collection of content, performance, and optimization improvements and bug fixes. If you'd like to discuss Update 1.7 with your fellow troopers, please feel free to join the Starship Troopers: Extermination Community Discord!
Some fixes include adjustments to reaching the Maximum Threat level which should now trigger an Endless Horde, Stim Pistol adjustments to address inconsistent use and more!
If you enjoy this update, please leave us a review on Steam. We greatly appreciate all the feedback from fellow troopers on the development of Starship Troopers: Extermination.
Client Performance Improvements
Improved the projectile particle performance for the Guardian UAV.
The Sparta
Attention all available Mobile Infantry units! This is a priority alert, the Sparta needs your help! The massive Federation research ship, the Sparta, has been in deep space conducting highly sensitive, and invaluable Archnigeon research, but the bugs have fought back and it’s been overrun. Get in there and fight back, Troopers!
Recovery of the ship, and her secrets, is critical to the ongoing war with the Arachnids. If we fail today, it is our children who will pay the price!
Sparta will support AAS, Horde, and Hive Hunt game modes.
An Upcoming Galactic Front - Echoes of Sparta
With the start of the next Galactic Front, a selection of Company Operations will direct troopers towards the Sparta. As usual, Galactic Front Operations will include additional mutators and modifiers that may not be available in the regular rotation of missions.
NOTE: The Galactic Front will start post 1.7
New Missions for the Special Operations Group
S.O.G. teams are already being deployed aboard the Sparta to establish a beachhead and pave the way for the Deep Space Vanguard to reclaim it from the Bug menace.
With the launch of Update 1.7 and the introduction of the Sparta, we’re deploying 7 brand-new S.O.G. missions. These missions are objective-driven operations, focused on securing multiple key locations throughout the ship as you fight to wrestle control of the ship back into Federation hands.
Scorpion Bug
Archnigeon recovery teams and Deepspace Vanguard units are reporting the appearance of Scorpions near meteorite impact zones.
These massive bugs are heavily armored, incredibly aggressive, and armed with a devastating tail-mounted plasma beam. Remember to use extreme caution when engaging these threats! We cannot allow this emerging threat to slow our critical Archnigeon mining efforts. Keep the drills running, no matter the cost!
Scorpions can now be encountered in the Critical Strike game mode, or with specific Mission Mutators.
Free Second Wave Cosmetic
In celebration of Year Two, the Federation has issued a brand-new uniform for all Troopers! Every Trooper will gain access to a new Second Wave Weapon Skin, Visor, Helmet Decal and Uniform Palette cosmetics. Congratulations on surviving, Trooper!
Tuning
Arachnid Tuning
Endless Hordes & Emergent Hordes
Our Federation researchers have observed the troubling re-introduction of Endless and Emergent Hordes! The Arachnids have found a way to stir up massive hordes at the slightest provocation.
In ARC Missions, reaching the Maximum Threat level triggers an Endless Horde. These hordes will be more consistent, with frantic bug spawning for maximum devastation.
We’ve also re-enabled Mutators that can trigger an Emergent Horde;
Mutators: We’ve got Bugs!, and Bugs Inbound!
Armory Tuning
Stim Fabricators
Revisions to requisition regulations have reduced restricted rearming at
Source
