Update log
Full Starship EVO update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Workshop
A source of crash/freeze has been patched. It involved a big refactor on the Job Scheduling side, so if you see any regression please tell me!
As some players express frustration with Hovercraft I implemented a few tweaks that will make them more stable:
- The force is now pushing outside on the forward axis (ie front hoverpod are pushing a bit forward), increasing stability
- The force is applied a the height of the Center of Mass. This is a big cheat.
- An anti tumble force is applied when the hover is spinning out of control
You can turn off the strength of those assistance in the computer if you want a more hardcore, physically accurate simulation.
WARNING: this update unfortunately reset your spring and damping settings. You will need to do a bit of tweaking again.
I tried my best to topple off...
Also:
- The anti-grav tool rotate only mode only works for stasis ship. this will make easier to manipulate hovercraft
- Assembler are now saving their queue
Thanks for playing!
Source
