What changed
1 fix0 additions0 changes0 removals
fixed+All the ui core problems have been fixed. The original 1.87 patch has been enhanced with even more improvements and updates. +All textures have been updated and multiple performance issues fixed. +Preloading introduced which will start loading predictively to save time on loads. Loading times should be blazing fast now. +Fixed several backend issues that may have been causing lag spikes or performance loss. +Inventory items optimized. +Game is prepped for new unreal engine 5.5 features & updates. +Fixed a bug where the hover info would stop working sometimes when hovering over an asset or enemy due to settings conflicts "show tips". Fixed. +Compass was causing issues, fixed +Crosshair had some bugs, should be good now. +Decreased overall game file size by over 1 gig through various cleanups.
Stars And Empires: Colony Defense changes
fixed+All the ui core problems have been fixed. The original 1.87 patch has been enhanced with even more improvements and updates. +All textures have been updated and multiple performance issues fixed. +Preloading introduced which will start loading predictively to save time on loads. Loading times should be blazing fast now. +Fixed several backend issues that may have been causing lag spikes or performance loss. +Inventory items optimized. +Game is prepped for new unreal engine 5.5 features & updates. +Fixed a bug where the hover info would stop working sometimes when hovering over an asset or enemy due to settings conflicts "show tips". Fixed. +Compass was causing issues, fixed +Crosshair had some bugs, should be good now. +Decreased overall game file size by over 1 gig through various cleanups.
+All the ui core problems have been fixed. The original 1.87 patch has been enhanced with even more improvements and updates. +All textures have been updated and multiple performance issues fixed. +Preloading introduced which will start loading predictively to save time on loads. Loading times should be blazing fast now. +Fixed several backend issues that may have been causing lag spikes or performance loss. +Inventory items optimized. +Game is prepped for new unreal engine 5.5 features & updates. +Fixed a bug where the hover info would stop working sometimes when hovering over an asset or enemy due to settings conflicts "show tips". Fixed. +Compass was causing issues, fixed +Crosshair had some bugs, should be good now. +Decreased overall game file size by over 1 gig through various cleanups.