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Steam News10 November 20232y ago

Devblog #4/5: Galaxy Map (0.2.16) & Warp Fields (0.2.17)

(I moved houses during the last patch, so I combined the previous patch and the current patch together into one post) The Warp Field Update is live!

Full notes

Full Starmancer update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions1 change1 removal
  • Gameplay
  • Security
  • Maps
  • Performance
changed(I moved houses during the last patch, so I combined the previous patch and the current patch together into one post)
addedIn this patch, we added construction materials, security task, gear crafting station (with shiv), and currency display in the HUD. Also added a new permission UI for controlling colonists.
addedThe arbitrary "square" base boundary has been removed, and you can now build in any direction you want. Asteroids and stations can now spawn very close to your base. Asteroids are now slightly bigger.
removedYou can also claim any part of a map that you want, and keep it forever, later, unclaim it and warp to remove it (you could keep an abyssal eye portal forever).
addedp.s. There's a new build on the earlier_access branch with some performance improvements

Starmancer changes

changed(I moved houses during the last patch, so I combined the previous patch and the current patch together into one post)
addedIn this patch, we added construction materials, security task, gear crafting station (with shiv), and currency display in the HUD. Also added a new permission UI for controlling colonists.
addedThe arbitrary "square" base boundary has been removed, and you can now build in any direction you want. Asteroids and stations can now spawn very close to your base. Asteroids are now slightly bigger.
removedYou can also claim any part of a map that you want, and keep it forever, later, unclaim it and warp to remove it (you could keep an abyssal eye portal forever).
addedp.s. There's a new build on the earlier_access branch with some performance improvements

(I moved houses during the last patch, so I combined the previous patch and the current patch together into one post)

The Warp Field Update is live!

In this patch, we added construction materials, security task, gear crafting station (with shiv), and currency display in the HUD. Also added a new permission UI for controlling colonists.

The arbitrary "square" base boundary has been removed, and you can now build in any direction you want. Asteroids and stations can now spawn very close to your base. Asteroids are now slightly bigger.

You can also claim any part of a map that you want, and keep it forever, later, unclaim it and warp to remove it (you could keep an abyssal eye portal forever).

Full Patch notes (0.2.16): Patch Notes Full Patch Notes (0.2.17): Patch Notes Devblog: Devblog Link Stream (every Friday): Stream

I also recorded a video that covers similar topics (reading for nerds)

Thanks!

  • Tyler

p.s. There's a new build on the earlier_access branch with some performance improvements

Source

Steam News / 10 November 2023

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