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Steam News30 August 20232y ago

Patch 0.2.16: The Galaxy Map Update

Added galaxy map, traders, and space whales. Going forward, more "life" will continue to be added to the galaxy map.

In this update3

Full notes

Full Starmancer update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes6 additions5 changes1 removal
  • Maps
  • Gameplay
  • Fixes
  • UI and audio
addedAdded galaxy map, traders, and space whales. Going forward, more "life" will continue to be added to the galaxy map.
addedChangesAdded galaxy map. Warp around using starfuel. Hauler now starts unlocked.
changedChangesStars now light the map based on their color.
removedChangesColonists no longer spawn alive on the map, and instead spawn in a crashed lifepod with a control module, a corpse, and some random items
addedChangesAdded trade ships. They sometimes spawn in star systems.
addedChangesAdded Space Whales. Harvest their tasty meat with C4. (more missions of this type to come soon)

Starmancer changes

addedAdded galaxy map, traders, and space whales. Going forward, more "life" will continue to be added to the galaxy map.
addedAdded galaxy map. Warp around using starfuel. Hauler now starts unlocked.
changedStars now light the map based on their color.
removedColonists no longer spawn alive on the map, and instead spawn in a crashed lifepod with a control module, a corpse, and some random items
addedAdded trade ships. They sometimes spawn in star systems.

Added galaxy map, traders, and space whales. Going forward, more "life" will continue to be added to the galaxy map.

In order to travel, you need "Starfuel", click on the local star in the starmap to create a "star fuel station".

Traders sell a bit of everything:

Changes

  • Added galaxy map. Warp around using starfuel. Hauler now starts unlocked.

  • Construct star fuel stations at stars (in the starmap) for starfuel (powers the warpdrive).

  • Stars now light the map based on their color.

  • Colonists no longer spawn alive on the map, and instead spawn in a crashed lifepod with a control module, a corpse, and some random items

  • Added trade ships. They sometimes spawn in star systems.

  • The loading bar while warping is now incremented at more intervals and has text updates.

  • Bioshroom now creates 3 biomass when harvested.

  • Added Space Whales. Harvest their tasty meat with C4. (more missions of this type to come soon)

  • Sinks (and toilets) can now be used as "output" for restocking other objects.

  • Added recipe to chem table that converts biomass, biowaste (for the DNA), and goolerium into DNA frags

Fixes

  • Fixed position of cuddler head when sleeping

  • Minor tweak to toxic mushroom animation

  • Changed the sprite of biomass mushroom nodes on asteroids

  • Fixed a bug where tooltips would become orphaned.

  • Thermal exchangers placed on external walls now use the system temperature.

  • Fixed a bug where colonists would often "double-back" to the ship when offloading (etc)

  • Intro music volume is now set to the music volume in the options menu.

  • Fixed a bug where crop seeds would be destroyed when planting crops.

What's Next

  • Construction Materials

  • "Change Language" button (for playing in not english)

  • Monster Hunting Job Task

  • Jetpack and Helmet are gear

  • Quests

  • Return of the gossip system?

  • Remember to check out builds early on the "earlier_access" testing branch!

Source

Steam News / 30 August 2023

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