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Steam News24 January 20206y ago

Version 0.19.6

Hi All, I wanted to get this out before the weekend so may have rushed it a bit, let me know of any issues via ben@benolding.co.uk and I will fix asap....

Full notes

Full Starfighter: Infinity update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes8 additions2 changes1 removal
  • Gameplay
  • Fixes
  • Performance
  • Store
  • Balance
  • UI and audio
addedIves added some new things to the background: Stars and planet, might add some other things later, except I'm not 100% sure it looks all that good, so i might decide to take it out. Let me know what you think of it...
addedChangesNew Race in Castor: Igni - complete with a boss and loot
addedChangesNew Star system added, just a bit of fun really: Chaos Engine - requires level 150 or more
addedChangesWhen changing to an enemy organisation now you will keep the blueprints from places youve hacked i.e. new friendly stations
addedChangesSome new Ship AI: 3 modes: Default, Attack from Side, Run when shield low - hopefully will make things a bit more varied. More modes and other AI improvements to come
addedChangesCan now see stars and planets in background - more work needed on this

Hi All, I wanted to get this out before the weekend so may have rushed it a bit, let me know of any issues via ben@benolding.co.uk and I will fix asap....

Ives added some new things to the background: Stars and planet, might add some other things later, except I'm not 100% sure it looks all that good, so i might decide to take it out. Let me know what you think of it...

Changes

  • New Race in Castor: Igni - complete with a boss and loot

  • New Star system added, just a bit of fun really: Chaos Engine - requires level 150 or more

  • When changing to an enemy organisation now you will keep the blueprints from places youve hacked i.e. new friendly stations

  • Some new Ship AI: 3 modes: Default, Attack from Side, Run when shield low - hopefully will make things a bit more varied. More modes and other AI improvements to come

  • Can now see stars and planets in background - more work needed on this

  • "Hard light decay" added to hard light devices, this is to prevent someone maintaining an infinite shield bubble

  • Offline mode: Solar charging now works when crossing between star systems

  • Fixed the sector object pointer not working right in certain sectors e.g. jammer sector

  • PvP matches should now timeout eventually if left

  • Fixed: 0 nickel requirement on DTr micro jump gate

  • Some more planets added + a relic

  • A small improvement to the VR cockpit

  • Hopefully fixed the null skin being absent

  • Hopefully fixed one issue that might have been causing some connection issues

  • Hard light saw duration fixed

  • Big asteroids should no longer be so high that they clip with your ship

  • Railgun faster

  • Other small tweaks to UI and weapons

Source

Steam News / 24 January 2020

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