Full notes
Full STARDROP update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- UI and audio
Welcome To The Super-Virtual Reality Facility
Another day another update. I decided to polish up the weapon mechanics I have been experimenting with a little bit to get it at a decent playable state. I tried to not have the gameplay a simple carbon copy of most other shooters but I also didn't want to make anything overly complicated nor very difficult.
What I ended up with after thinking about how to add it into the game I settled with the idea of some sort of enhanced Virtual Reality system. (In-game VR not actual VR). Thus S-VR (Super Virtual Reality) was born. You're able to access the S-VR Facility in two ways. First is by simply starting a new game. You can get to it using an elevator (Which I have opened up) at the departures level on board the STARDOCKS station. You may also select the SRO Missions on the menu screen and instead of choosing a missions, just head over to Departures and take said elevator.
You will then head over to the facility and be able to start a session once you arrive. I may change a bit of how it works, I cobbled it up pretty quickly but it works. Now, don't expect anything super amazing. It's just a fun little addition that I was playing around with. There's no difficulty challenge (I believe it's not that easy but still doable) and if I decide to flesh it out more, I probably will change a few more things.
There are two rifles to play with (I have two more but those are for tougher enemies) I also thought that slow motion would be a fun mechanic so make sure to utilize it. It's not an incredibly big update, but a lot of the foundation has been laid out. I would like to work on a few more levels but they're quite a bit of work. I find it a bit of a fun addition but I would like to hear what you guys think. I'd love to get some feedback and perhaps if you find any bugs, let me know. Keybindings should be listed in the options menu as well. Nothing is saved, for now it's just a straight endeavor.
Below is a short video on how to reach the S-VR facility and a little bit of gameplay. https://www.youtube.com/watch?v=7iTo9eUEJYA&feature=youtu.be
Also, if you enjoyed the game (or even if you didn't) then please consider leaving a review. Knowing what you guys think means a great deal as to what I got right and what I got wrong. :) REVIEW STARDROP
No HUD Screenshots
So, I was browsing the community posts for STARDROP and noticed some new artwork people have submitted after the hide HUD option has been added and I am in love with some of the work. One of my favorites is this one made by Wren: https://steamcommunity.com/sharedfiles/filedetails/?id=1816778189 He has more on this page, which you can view here: https://steamcommunity.com/id/Wrendreaming/screenshots/?appid=552880 Keep posting guys, I love seeing this kind of stuff, it's insanely cool and please feel free to post the on the forums!!!
Final Words
So, that's it for now. Looking forward to reading about your experiences with the new content and take care and thanks for the ongoing support !!! Joure & Team V
Source
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