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Steam News24 July 20232y ago

Patch notes for Beta 1.7 (24 July 2023)

Please sanitise your hands thoroughly before reading the following. Descending in to the Bio Labs, you'll swiftly notice that not everything is working as intended.

Full notes

Full StarCrawlers Chimera update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes6 additions3 changes0 removals
  • Security
  • Gameplay
  • Fixes
  • Maps
addedDescending in to the Bio Labs, you'll swiftly notice that not everything is working as intended. Rampaging experiments, uncontrolled mutations and a security lockdown mean new challenges to overcome - and new loot rewards!
addedNEW Enemies : Hostile flora, fauna, and other weird things are looking forward to devouring you. Careful! Rampant mutation means certain enemies may surprise you with new abilities and powers. Additionally, a new enemy crawler has been spotted in the area.
fixedNEW Event Rooms : Security lockdown on this floor requires certain key events to be resolved before the turbolift to the Special Projects floor (Coming Soon TM) is unlocked for use.
addedNEW Boss Room : With something a little different for veteran crawlers. These Chimera experiments are really getting out of hand...
addedNEW Quests : After the fiasco on the last floor, the Client has regained control of the Bonus Contract Crates.
addedNEW Loot : When you're done wrecking the Bio Labs, you'll have picked up some highly experimental new weapons, gear, accessories, and items to play with. If you find a Sickly Puppy, please be careful where you point it.

StarCrawlers Chimera changes

addedDescending in to the Bio Labs, you'll swiftly notice that not everything is working as intended. Rampaging experiments, uncontrolled mutations and a security lockdown mean new challenges to overcome - and new loot rewards!
addedNEW Enemies : Hostile flora, fauna, and other weird things are looking forward to devouring you. Careful! Rampant mutation means certain enemies may surprise you with new abilities and powers. Additionally, a new enemy crawler has been spotted in the area.
fixedNEW Event Rooms : Security lockdown on this floor requires certain key events to be resolved before the turbolift to the Special Projects floor (Coming Soon TM) is unlocked for use.
addedNEW Boss Room : With something a little different for veteran crawlers. These Chimera experiments are really getting out of hand...
addedNEW Quests : After the fiasco on the last floor, the Client has regained control of the Bonus Contract Crates.

Please sanitise your hands thoroughly before reading the following.

Descending in to the Bio Labs, you'll swiftly notice that not everything is working as intended. Rampaging experiments, uncontrolled mutations and a security lockdown mean new challenges to overcome - and new loot rewards!

Welcome to the Bio Labs

  • NEW EnemiesHostile flora, fauna, and other weird things are looking forward to devouring you. Careful! Rampant mutation means certain enemies may surprise you with new abilities and powers. Additionally, a new enemy crawler has been spotted in the area.
  • NEW Event RoomsSecurity lockdown on this floor requires certain key events to be resolved before the turbolift to the Special Projects floor (Coming Soon TM) is unlocked for use.
  • NEW Boss Room : With something a little different for veteran crawlers. These Chimera experiments are really getting out of hand...

  • NEW Quests : After the fiasco on the last floor, the Client has regained control of the Bonus Contract Crates.

  • NEW LootWhen you're done wrecking the Bio Labs, you'll have picked up some highly experimental new weapons, gear, accessories, and items to play with. If you find a Sickly Puppy, please be careful where you point it.
  • NEW Secret Stuff : New types of weapons and shields with bonus effects? New enemy types? New

    REDACTED

    ? We can neither confirm nor deny any of this.

Changes & Additions

  • Reduced bloom intensity on shield meshes when equipped. Shields should melt incoming attacks, not your retinas.

  • Increased the original placement count for omnipicks on floors 3+.

  • Additional ambient ChimeraLinq posts will now appear on all floors. Thanks backers who completed their profiles! More ChimeraLinq content coming soon.

Fixes

  • Fixed an issue with hallway shadows on some floors causing areas of Impenetrable Darkness.

  • Fixed opening map menu while system menu is open, leading to undesired movement.

  • Fixed an issue with a security map variant creating an unreachable room.

  • Fixed a quest item on Floor 3, Production that could appear invisible on game load.

Coming Soon

  • The next patch will focus on ChimeraLinq, the Lore system, and backer-created enemies and weaponry.

Thanks all! - Juggernaut Games

Source

Steam News / 24 July 2023

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