Full notes
Full StarCrawlers Chimera update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- UI and audio
- Gameplay
StarCrawlers Chimera changes
With today's patch, the Controller Update is officially live with full support for a variety of PC controllers and special optimizations for Steamdeck. Here's what's inside:
Changes:
Players can now manually override the base quality of the game in the Options Menu. If you are having performance issues, consider lowering the quality setting.
Controller users, please note you can choose to ignore using a controller when prompted on the title screen or revert to mouse and keyboard at any time using Options Menu > Controller > Remove.
The tutorial now covers the basics of using a controller to play the game.
Edit Mode for controllers in the Skill Menu is now complete.
In-game tooltips and prompts now display gamepad glyphs. Please note, these may not match your specific controller’s glyphs.
Every action in the game can be assigned to any recognized controller input.
Increased the size of the tooltip and controller prompts by 20%.
Ability Changes:
Void Blast’s perk Gloomburst now casts Shadowcoil on up to 3 targets on a deathblow.
Steamdeck:
The game will launch at Steamdeck’s native resolution and UI scaling is enabled at 1.2.
Additional optimizations will automatically activate to improve the Steamdeck experience.
Text entry now uses the Steamdeck virtual keyboard.
Fixes:
Fixed an issue where attempting to loot & equip a Heavy weapon while both hands and inventory were full resulted in your main hand weapon being sent into space - thanks Goldy!
Cheers, - Thunderflux
Source
Changelog.gg summarizes and formats this update. How we read updates.
