Full notes
Full Starcom: Unknown Space update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Starcom: Unknown Space changes
Various fixes to areas where players have reported being stuck with no clear way to advance the main storyline, plus some QoL improvements:
Visited trade planets are considered "explored" for purposes of dimming explored stars (existing saves may need to revisit system)
"Highlight investigate" will also cause unexplored star systems to pulse
Add First Officer tip about star dimming
If Cdre Yu has a new "glowing" conversation topic for an extended period of time, eventually a crew member will suggest returning to Celaeno
The Heretic Portal "Kaleidoscope" hint no longer advances when the player revisits the portal, instead it waits for the player to activate it
Add hint lane to Southern Chariot if player hightails away from Chariot before it jumps
A random void system with an ocean planet is added mid-game to ensure Floral Blight can always be completed
Source
Changelog.gg summarizes and formats this update. How we read updates.
