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Steam News27 January 20197y ago

Version 0.10.3 live on default branch

Greetings Commanders, The game has been updated to 0.10.3 on the main branch. Save games are not compatible with content updates, but if you were in the middle of a game, don't panic.

Full notes

Full Starcom: Nexus update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings Commanders, The game has been updated to 0.10.3 on the main branch. Save games are not compatible with content updates, but if you were in the middle of a game, don't panic. Your save game is still there and can be accessed by rolling back your client. See here for instructions . Spoiler-free summary of new features in 0.10.x:

What changed

1 fix6 additions5 changes0 removals
  • Gameplay
  • Maps
  • UI and audio
  • Performance
  • Balance
  • Fixes
addedGreetings Commanders, The game has been updated to 0.10.3 on the main branch. Save games are not compatible with content updates, but if you were in the middle of a game, don't panic. Your save game is still there and can be accessed by rolling back your client. See here for instructions . Spoiler-free summary of new features in 0.10.x:
addedNew content: sectors, anomalies, new races, etc.
addedNew random encounter system
changedCoordinates and distance of cursor on map
changedSoften shield "hit" sound
changedPlayer engines get a performance boost in deep space

Starcom: Nexus changes

addedGreetings Commanders, The game has been updated to 0.10.3 on the main branch. Save games are not compatible with content updates, but if you were in the middle of a game, don't panic. Your save game is still there and can be accessed by rolling back your client. See here for instructions . Spoiler-free summary of new features in 0.10.x:
addedNew content: sectors, anomalies, new races, etc.
addedNew random encounter system
changedCoordinates and distance of cursor on map
changedSoften shield "hit" sound
  • New contentsectors, anomalies, new races, etc.
  • Dynamic announcements (don't require client update)

  • Various mission changes

  • New random encounter system

  • Changes to drop generation

  • Coordinates and distance of cursor on map

  • Soften shield "hit" sound

  • Nexus gateway fades to black instead of white

  • Player engines get a performance boost in deep space

  • Numerous balance changes to techs

  • Players able to build locked blueprints fixed

  • Save games use ship name

  • Save game pruning

  • Lots of misc bug fixes, quality of life improvements

Other news:

  • Valve has approved the submitted trading cards which are now available. The card images are high-res renderings of some of my favorite anomaly images.

  • Cloud-save has been enabled.

As always, if you have any questions or technical problems you can reach out to me or other players for help via:

  • Kevin One of the many new anomaly images from the latest update. What could it be?

Source

Steam News / 27 January 2019

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