Full notes
Full Starbound update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, Starbound has been updated with some minor gameplay changes and bug fixes. Everyone on Steam should see the update immediately, but those on GOG and Humble may need to wait a little while for the files to update. :SBmm: Check below for patch notes! :SBmm:
What changed
- Gameplay
- UI and audio
- Workshop
Additions & Changes
Reduce cost of player station parts
Show some system information on hovering over stars in the navigation interface
Show system name on the system screen in the navigation interface
Properly beam away a player's mech when a player beams off the world
Deploying to asteroid fields puts you in a position related to where in the field your ship is
Allow any number of script panes with no source entity.
Add player.interact lua binding
Keep player from starving when in a mech
Bug Fixes
Various NPC and Monster behavior fixes
Fix issue where player ships from other systems would be visible on the navigation screen
Fix issue where deploying to a party member could result in deploying a mech to their ship
Improve jarring movement of the sky during flying and warping
Fix issue where inventory items would count twice in crafting interfaces
Fix parameters argument for spawnnpc console command
Fix issue allowing the player to fly the ship before fully repairing it
Source
Changelog.gg summarizes and formats this update. How we read updates.
