Full notes
Full Starborne: Frontiers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
Starborne: Frontiers changes
Features
Applications to alliances are now removed when the player joins an Alliance.
Balance Changes
Snakeroot's Passive Skill will no longer break stasis when dealing damage, to improve synergy capabilities.
UI, Visual & Audio Changes
A new Recruitment VFX for Rare+ pulls has been added.
Enforcer now has an animated portrait.
Homebase UI buttons have been resized.
Localization Updates
Improvements have been made to some Arena modifier descriptions.
Bug Fixes
Fixed an issue with Lev's debuff damage scalar.
Fixed an issue with Roach Roaster's debuff damage scalar.
Fixed an issue that allowed Graphite to shield and grant charges to destroyed allies, which caused units to be revived.
Fixed an issue that sometimes stopped a bomb from damaging adjacent units when a unit is destroyed with an active bomb.
Applications made to Alliances that change their status to Open will no longer result in an error.
Source
Changelog.gg summarizes and formats this update. How we read updates.
