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Steam News30 June 202619h ago

Patch 3.16

Features Missions have been reworked: The Mission panel has received a visual overhaul. Monthly challenges have been removed. Weekly challenges now reset on a set timer each week.

Full notes

Full Starborne: Frontiers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes6 additions13 changes1 removal
  • Events
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
addedMissions have been reworked: The Mission panel has received a visual overhaul. Monthly challenges have been removed. Weekly challenges now reset on a set timer each week. Daily and Weekly challenges have been updated, and new ones have been added. The reward track for daily and weekly challenges now awards a series of rewards instead of just one final reward.
addedA new Referral system with an exclusive avatar reward has been added!
addedNew item fragments for Expert and Elite Beacons, as well as epic and legendary Refit Kits, have been added to inventory. 100 fragments are required to gain the item.
addedA restart option has been added in the Background battle result screen, allowing players to reschedule background battles for the same encounter that was just finished.
fixedThe updated Global Feed is now live, with a rolling recent-activity window (most recent ~500 events) instead of a fixed 24-hour window.
changedThe "Maxed out a Legendary unit" message will no longer be shown in the Global feed. It will now appear in the Alliance feed only.
Xcellence active skill Stasis duration12Xcellence active skill Stasis duration increased, buffFlamel passive skill Stasis duration12Flamel passive skill Stasis duration increased, buffCamellia (NPC) charged skill Stasis duration21Camellia (NPC) charged skill Stasis duration decreased, nerfAsphyxiator charged skill Stasis duration21Asphyxiator charged skill Stasis duration decreased, nerf

Features

  • Missions have been reworked:

    • The Mission panel has received a visual overhaul.

    • Monthly challenges have been removed.

    • Weekly challenges now reset on a set timer each week.

    • Daily and Weekly challenges have been updated, and new ones have been added.

    • The reward track for daily and weekly challenges now awards a series of rewards instead of just one final reward.

  • A new Referral system with an exclusive avatar reward has been added!

  • New item fragments for Expert and Elite Beacons, as well as epic and legendary Refit Kits, have been added to inventory. 100 fragments are required to gain the item.

  • Deep linking is now supported. Expect to see promo code links in the future!

  • Background and Multi Battle sliders now show how many battles you could have with both licenses active.

  • A restart option has been added in the Background battle result screen, allowing players to reschedule background battles for the same encounter that was just finished.

  • The updated Global Feed is now live, with a rolling recent-activity window (most recent ~500 events) instead of a fixed 24-hour window.

  • The "Maxed out a Legendary unit" message will no longer be shown in the Global feed. It will now appear in the Alliance feed only.

  • Official "SOVA" messages may appear in chat or the inbox when an admin contacts a player or alliance.

  • Moderated chat messages will now disappear cleanly instead of being replaced with blank placeholders.

Balance Changes

  • Tygr Balance Pass

    • The attack pattern has been increased by 1 hex.

    • Active skill This Unit deals 180% Damage and inflicts Security Down 2 3 for 2 Turns.

      If this Unit damages 2 or more enemies, it adds 1 charge to its charged skill.

    • Charged Skill This Unit inflicts Stasis for 2 3 turns and deals 210% Damage.

    • Passive Skill This Unit's attacks do not break reduce Stasis. and All allies deal 30% more damage to enemies with Stasis or Disable.

      After damaging an enemy affected by Stasis, once per round, this Unit gains one extra action.

    • Refit 4 +60 Hacking / +8% Speed has been replaced with an upgrade for the Passive skill.

  • Stasis has been reworked. Stasis no longer breaks when taking direct damage. Instead, the duration is reduced by 1 turn.

As a result of the Stasis rework, the following units have had the duration of the Stasis they inflict changed as follows:

  • Xcellence active skill Stasis duration increased from 1 to 2.

  • Flamel passive skill Stasis duration increased from 1 to 2.

  • Camellia (NPC) charged skill Stasis duration reduced from 2 to 1.

  • Asphyxiator charged skill Stasis duration reduced from 2 to 1.

  • Incursions now last for 3 hours and have no downtime between them.

  • Incursions have had their loot tables upgraded to now include epic refit fragments

  • The Shepherd rank-up tutorial no longer requires a unit sacrifice and can now be completed using a tier 1 Mainframe.

Localization Updates

  • Updated localization for Stasis and Disable

  • Updated Stasis durations for the units mentioned in the Balance section,

  • The passive skill descriptions of Akula and Snakeroot now clarify that they do not reduce the duration of Stasis, instead of the old "do not break Stasis" description.

Bug Fixes

  • Fixed an issue with level indicators on chat messages always displaying level 40.

  • Fixed an issue with how energy expenditure was attributed when using Background battles. Events that trigger when energy is spent will now only trigger when finishing Background battles.

  • Fixed an issue where units affected by Stasis and Disable could still gain charges.

Source

Steam News / 30 June 2026

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