Full notes
Full Star Trek: Voyager - Across the Unknown update
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What changed
- Gameplay
- Fixes
- Performance
Star Trek: Voyager - Across the Unknown changes
Heyho Captains, Without further ado, here is our first, albeit small, Patch, focussing on some individual issues. As mentioned yesterday in our recent blogpost, this is only the first step before a bigger Update which will then be focusing on the save system. Here are today's patchnotes:
Added the timestamp of the last savegame to the pause menu to improve visibility as a first step to address savegame-related feedback.
Fixed a progression blocker in Maneuvers that could occur if Tom Paris was unavailable in a specific branch.
Resolved an issue causing empty pop-ups when crew members were injured in Main Engineering.
Adjusted balancing.
Updated Chakotay Maquis Profile Picture
Fixed potential crashes when exiting to the main menu from combat result screen.
Fixed a potential crash that could occur when the ship was auto-focused at the end of traveling between systems.
See you in the Delta Quadrant, gameXcite & Daedalic Entertainment
Source
Changelog.gg summarizes and formats this update. How we read updates.
