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Steam News7 April 20262mo ago

Update #2 - Gameplay Fixes & Optimizations

Welcome aboard, Officers! Our second update is now live! We are continuing to monitor your feedback and reports.

In this update1

Full notes

Full Star Trek: Infection update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions2 changes0 removals
  • Performance
  • Fixes
  • Maps
changedWelcome aboard, Officers!Our second update is now live! We are continuing to monitor your feedback and reports. This patch focuses on resolving several gameplay bugs, tutorial timings, and further performance improvements to ensure your experience on the U.S.S. Lumen is as smooth as possible.
fixedWelcome aboard, Officers!Fixed purple vines to not appear in "Follow Daryal" mission
fixedWelcome aboard, Officers!Fixed path erasing during isolinear spanner minigames
changedWelcome aboard, Officers!Performance optimizations
fixedWelcome aboard, Officers!Fixed save issues for tricorder's map fog of war
fixedWelcome aboard, Officers!Fixed timing of door opening tutorial after picking up tricorder in Sickbay

Star Trek: Infection changes

changedOur second update is now live! We are continuing to monitor your feedback and reports. This patch focuses on resolving several gameplay bugs, tutorial timings, and further performance improvements to ensure your experience on the U.S.S. Lumen is as smooth as possible.
fixedFixed purple vines to not appear in "Follow Daryal" mission
fixedFixed path erasing during isolinear spanner minigames
changedPerformance optimizations
fixedFixed save issues for tricorder's map fog of war

Welcome aboard, Officers!

Our second update is now live! We are continuing to monitor your feedback and reports. This patch focuses on resolving several gameplay bugs, tutorial timings, and further performance improvements to ensure your experience on the U.S.S. Lumen is as smooth as possible.

Below you will find the exact list of changes implemented in this update.

Changelog:

  • Fixed purple vines to not appear in "Follow Daryal" mission

  • Fixed path erasing during isolinear spanner minigames

  • Performance optimizations

  • Fixed save issues for tricorder's map fog of war

  • Fixed timing of door opening tutorial after picking up tricorder in Sickbay

Thank you for your ongoing support and for sharing your reports with us. If you encounter any further issues, please let us know in the community hub!

Live Long and Prosper, The Played With Fire Team

Source

Steam News / 7 April 2026

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