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Steam News2 April 20263mo ago

Update #1 - First Hotfix is Live!

Welcome aboard, Officers! Our first hotfix is now live! We have been closely following your feedback since launch, and this update focuses on resolving the most pressing performance, stability, and UX issues you have re

In this update1

Full notes

Full Star Trek: Infection update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes2 additions3 changes0 removals
  • Performance
  • Fixes
  • Gameplay
  • Maps
  • Compatibility
fixedWelcome aboard, Officers!Our first hotfix is now live! We have been closely following your feedback since launch, and this update focuses on resolving the most pressing performance, stability, and UX issues you have reported.
changedWelcome aboard, Officers!Optimization: performance and stability improvements.
fixedWelcome aboard, Officers!Appearance: Fixed certain occlusion issues
fixedWelcome aboard, Officers!Appearance: Fixed missing Shuttle Pod's laser in Intro
changedWelcome aboard, Officers!UX: Improved UX for the chip insertion sequence and machine interactions.
fixedWelcome aboard, Officers!UX: Fixed the background visibility issue when subtitles are disabled.

Star Trek: Infection changes

fixedOur first hotfix is now live! We have been closely following your feedback since launch, and this update focuses on resolving the most pressing performance, stability, and UX issues you have reported.
changedOptimization: performance and stability improvements.
fixedAppearance: Fixed certain occlusion issues
fixedAppearance: Fixed missing Shuttle Pod's laser in Intro
changedUX: Improved UX for the chip insertion sequence and machine interactions.

Welcome aboard, Officers!

Our first hotfix is now live! We have been closely following your feedback since launch, and this update focuses on resolving the most pressing performance, stability, and UX issues you have reported.

Below you will find the exact list of changes implemented in this update.

Changelog for Quest and PCVR:

  • Optimization: performance and stability improvements.

  • Appearance: Partial fix of image jitter and stuttering.

  • AppearanceFixed certain occlusion issues
  • AppearanceFixed missing Shuttle Pod's laser in Intro
  • UXImproved UX for the chip insertion sequence and machine interactions.
  • UXFixed the background visibility issue when subtitles are disabled.
  • UXFixed Tricorder scan popup info appearing when unavailable
  • UXFixed disabled map in certain late game quests.
  • TutorialImproved Tricorder Tutorial message and ghost
  • Other minor issues fixed.

Additional PCVR Changes:

  • UXAdded compatibility for HTC Vive and Valve Index headsets.
  • AppearanceAdded shadowcasting to flashlight

Thank you for your ongoing support and for sharing your reports with us. If you encounter any further issues, please let us know in the community hub!

Live Long and Prosper, The Played With Fire Team

Source

Steam News / 2 April 2026

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