HomeGamesUpdatesPricingMethodology
Steam News25 June 201610y ago

Update #36: AI and Performance Booster

First up - it is Steam Summer sale! Pick up a copy of any of our games on discount, or complete the set with our Trese Brothers bundle.

Full notes

Full Star Traders: 4X Empires update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedFirst up - it is Steam Summer sale! Pick up a copy of any of our games on discount, or complete the set with our Trese Brothers bundle. This week, thanks to some work we were doing for our latest game, Templar Battleforce , we were down deep in the game engine and have squeezed out a significant performance boost across the board -- improving the speed of enemy turns, the UI, turn events, basically everything. On top of that, we've made some specific tweaks to the enemy AI to help it plan and process its turns faster. We've made some minor changes to the maintenance cost of the different levels of Exchange, as well as reducing the number of negative political happenings that might effect games on Normal or lower difficulty. v2.6.13 - 6/24/2016 - Major Performance Improvements - Xeno Colonization Stategic AI Improved - Mining Economy Balancing Updates - Balanced Maintenance Costs for Exchanges - Slightly Reduction in Conflict Generation on Normal Difficulty P.s Templar Battleforce is 30% off for the summer sale. Want to thank it for the great performance bump? Pick up a copy! store.steampowered.com/app/370020

Star Traders: 4X Empires changes

changedFirst up - it is Steam Summer sale! Pick up a copy of any of our games on discount, or complete the set with our Trese Brothers bundle. This week, thanks to some work we were doing for our latest game, Templar Battleforce , we were down deep in the game engine and have squeezed out a significant performance boost across the board -- improving the speed of enemy turns, the UI, turn events, basically everything. On top of that, we've made some specific tweaks to the enemy AI to help it plan and process its turns faster. We've made some minor changes to the maintenance cost of the different levels of Exchange, as well as reducing the number of negative political happenings that might effect games on Normal or lower difficulty. v2.6.13 - 6/24/2016 - Major Performance Improvements - Xeno Colonization Stategic AI Improved - Mining Economy Balancing Updates - Balanced Maintenance Costs for Exchanges - Slightly Reduction in Conflict Generation on Normal Difficulty P.s Templar Battleforce is 30% off for the summer sale. Want to thank it for the great performance bump? Pick up a copy! store.steampowered.com/app/370020

First up - it is Steam Summer sale! Pick up a copy of any of our games on discount, or complete the set with our Trese Brothers bundle. This week, thanks to some work we were doing for our latest game, Templar Battleforce , we were down deep in the game engine and have squeezed out a significant performance boost across the board -- improving the speed of enemy turns, the UI, turn events, basically everything. On top of that, we've made some specific tweaks to the enemy AI to help it plan and process its turns faster. We've made some minor changes to the maintenance cost of the different levels of Exchange, as well as reducing the number of negative political happenings that might effect games on Normal or lower difficulty. v2.6.13 - 6/24/2016 - Major Performance Improvements - Xeno Colonization Stategic AI Improved - Mining Economy Balancing Updates - Balanced Maintenance Costs for Exchanges - Slightly Reduction in Conflict Generation on Normal Difficulty P.s Templar Battleforce is 30% off for the summer sale. Want to thank it for the great performance bump? Pick up a copy! store.steampowered.com/app/370020

Source

Steam News / 25 June 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.