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Steam News2 September 202510mo ago

Star Gun version 1.1 update

This update introduces Mission Mutators and expands the Ship Upgrade system aiming to make missions even more dynamic and each ship more customizable.

In this update4

Full notes

Full Star Gun update

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What changed

5 fixes4 additions5 changes1 removal
  • Gameplay
  • Balance
  • Performance
  • Fixes
changedThis update introduces Mission Mutators and expands the Ship Upgrade system aiming to make missions even more dynamic and each ship more customizable.
addedNew FeaturesMission Mutators : Missions now has a chance to include a random mutator, altering gameplay in unique ways. Mutators begin to appear in the middle of the first sector. Note: does not affect pre-v1.1 save files.
addedNew Features15 New Ship Upgrades : Expanding the current roster from 37 to 52, these upgrades offer more options, utility, and specialization for your ship.
changedBalance ChangesNullwave Shield: Now blocks all damage for 1 second after triggering, rather than only the triggering DMG instance.
changedBalance ChangesBoss HP: Reduced by ~5% in the last three sectors.
changedBalance ChangesFreezing Modifier: Credit cost increased by 50%.
Expanding the current roster3752Expanding the current roster increased, buff

Star Gun changes

changedThis update introduces Mission Mutators and expands the Ship Upgrade system aiming to make missions even more dynamic and each ship more customizable.
addedMission Mutators : Missions now has a chance to include a random mutator, altering gameplay in unique ways. Mutators begin to appear in the middle of the first sector. Note: does not affect pre-v1.1 save files.
added15 New Ship Upgrades : Expanding the current roster from 37 to 52, these upgrades offer more options, utility, and specialization for your ship.
changedNullwave Shield: Now blocks all damage for 1 second after triggering, rather than only the triggering DMG instance.
changedBoss HP: Reduced by ~5% in the last three sectors.

This update introduces Mission Mutators and expands the Ship Upgrade system aiming to make missions even more dynamic and each ship more customizable.

New Features

  • Mission Mutators

    Missions now has a chance to include a random mutator, altering gameplay in unique ways. Mutators begin to appear in the middle of the first sector.

    Note

    does not affect pre-v1.1 save files.

  • 15 New Ship Upgrades: Expanding the current roster from 37 to 52, these upgrades offer more options, utility, and specialization for your ship.

Balance Changes

  • Nullwave Shield: Now blocks all damage for 1 second after triggering, rather than only the triggering DMG instance.

  • Boss HPReduced by ~5% in the last three sectors.
  • Freezing ModifierCredit cost increased by 50%.

Additional options:

  • Option to not highlight newly unlocked equipment (the '!') added to gameplay options.

  • Added an option to turn off mouse movement (i.e., option to use only mouse buttons).

Bug Fixes

  • Fixed crash occurring when starting certain levels.

  • Fixed a bug of missions being slightly longer than intended.

  • Updated font for collected loot display.

  • Laser damage now properly counted toward certain achievements.

  • Fixed small memory leak during space levels.

  • Negative energy regeneration no longer drops energy below 0.

  • Minor fixes applied to mouse control behavior.

Source

Steam News / 2 September 2025

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