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Steam News24 June 20251y ago

Star Gun v1.0.1

This is a small patch which aims to mostly streamline the early game experience. Changelog 'Easy' difficulty added. Overall difficulty decreased at the beginning of the game.

In this update1

Full notes

Full Star Gun update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions2 changes0 removals
  • Gameplay
  • UI and audio
addedChangelog'Easy' difficulty added.
changedChangelogOverall difficulty decreased at the beginning of the game. This decrease of difficulty gradually diminishes and there is virtually no change to the final levels of the Sector 1 and there are no changes to any other sectors.
addedChangelogOption to increase horizontal width of missions added to New Game Options (Singleplayer only).
addedChangelogOption to start with Low-Velocity Shield added to New Game Options. In case you hate the trees, this one is for you :)
addedChangelogEquipment: Mission Progress Bar is enabled by default. The Progress Bar equipment upgrade now instead displays credits collected during a mission.
changedChangelogEquipment: Vaporizer Array now only has a single level (i.e., it cannot be upgraded) which combines the previous two levels.

Star Gun changes

added'Easy' difficulty added.
changedOverall difficulty decreased at the beginning of the game. This decrease of difficulty gradually diminishes and there is virtually no change to the final levels of the Sector 1 and there are no changes to any other sectors.
addedOption to increase horizontal width of missions added to New Game Options (Singleplayer only).
addedOption to start with Low-Velocity Shield added to New Game Options. In case you hate the trees, this one is for you :)
addedEquipment: Mission Progress Bar is enabled by default. The Progress Bar equipment upgrade now instead displays credits collected during a mission.

This is a small patch which aims to mostly streamline the early game experience.

Changelog

  • 'Easy' difficulty added.

  • Overall difficulty decreased at the beginning of the game. This decrease of difficulty gradually diminishes and there is virtually no change to the final levels of the Sector 1 and there are no changes to any other sectors.

  • Option to increase horizontal width of missions added to New Game Options (Singleplayer only).

  • Option to start with Low-Velocity Shield added to New Game Options. In case you hate the trees, this one is for you :)

  • EquipmentMission Progress Bar is enabled by default. The Progress Bar equipment upgrade now instead displays credits collected during a mission.
  • Equipment: Vaporizer Array now only has a single level (i.e., it cannot be upgraded) which combines the previous two levels.

  • Equipment: Annihilation Pulse now also deals 100 DMG to all on-screen enemies.

  • Equipment: Aegis Pulse now also deals 250 DMG to all on-screen enemies and clears stationary objects just like Annihilation Pulse. It still clears all enemy projectiles.

  • Credits are now displayed in the Missions screen.

  • Other minor bugfixes and tweaks.

Let us know what you think!

Source

Steam News / 24 June 2025

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