What changed
8 fixes1 addition3 changes0 removals
fixedIntroduction: Several bugs have been fixed, but I am still working on others. A couple of new features or changes have also been made.
addedAdditions/Improvements/Changes: 1. When the XO asks if you want to board an enemy ship after it surrendered, you no longer have to select the ship after answering "Y". The XO and your crew know which ship it is. 2. "Blinky" now uses his full name, "Blinky Bill". 3. When you go to Alignment Mode (Alt+O while not moving in normal space), the mode will show "ALIGNMNT" to remind you that you are in this special static mode. I have also redefined the colors of some of the modes. 4. In the Planetary Invasion module, I've added a warning that if you attempt to quit before the invasion is complete the invasion will be considered a failure and all your legions involved in the invasion will be lost. It then suggests that if you want to temporarily quit, you should save the game and then exit to DOS (Ctrl+X).
fixedFixes: 1. In Practice Mode it goes straight to Sign-On Options after the Mission Tally instead of giving you the chance to delete files - FIXED 2. In information displayed to a new cadet, "manual" was misspelled as "manaual" - FIXED 3. When standard probes are detonated from Engineering (i.e., while on the Bridge Display), part of the Launch Control box remained on top of the Bridge Display when you exited Launch Control - FIXED 4. Deleting files from End of Mission and from Resume Game option not being handled properly - FIXED 5. There was a Gaseous (G class) planet in Krellan space that had a Krellan base on it and was listed as being a Krellan Planet (but had no personnel). No G-class planet should have a base on it - FIXED 6. After a successful invasion, the troopships have no drop ships - FIXED 7. From Resume Game option in Sign-on Options, it was not possible to delete saved invasions - FIXED 8. The information option in the Battlecruiser selection display was out of date (stated you needed to be Subadmiral instead of Prefect for upgrade) - FIXED 9. Captives beamed up from planet not counted in Mission Tally - FIXED
fixedIntroduction: Several bugs have been fixed, but I am still working on others. A couple of new features or changes have also been made.
changedAdditions/Improvements/Changes: 1. When a supply ship went into orbit of a planet with a Krellan base, although it was supplying energy, supplies, torps, etc., it was not supplying personnel to the base. Now the supply ship will send all but 50 of its crew and 10 shock troops to the base.
fixedFixes: 1. When in Weapons Settings Table, the shortcut to the Main Menu isn't working - FIXED 2. Escorts set to Bombardment targeting not bombarding planet sometimes - FIXED? 3. Commander's Log not disabled in Tutorials - FIXED 4. Auto-targeting for Advanced Probes sometimes misses valid star systems - FIXED 5. In the LP Assignment Table, if you have Supplies allocated for the LP and you change the number of teams being allocated to the LP, the number of days the supplies will last does not change - FIXED
STAR FLEET II - Krellan Commander Version 2.0 changes
fixedIntroduction: Several bugs have been fixed, but I am still working on others. A couple of new features or changes have also been made.
addedAdditions/Improvements/Changes: 1. When the XO asks if you want to board an enemy ship after it surrendered, you no longer have to select the ship after answering "Y". The XO and your crew know which ship it is. 2. "Blinky" now uses his full name, "Blinky Bill". 3. When you go to Alignment Mode (Alt+O while not moving in normal space), the mode will show "ALIGNMNT" to remind you that you are in this special static mode. I have also redefined the colors of some of the modes. 4. In the Planetary Invasion module, I've added a warning that if you attempt to quit before the invasion is complete the invasion will be considered a failure and all your legions involved in the invasion will be lost. It then suggests that if you want to temporarily quit, you should save the game and then exit to DOS (Ctrl+X).
fixedFixes: 1. In Practice Mode it goes straight to Sign-On Options after the Mission Tally instead of giving you the chance to delete files - FIXED 2. In information displayed to a new cadet, "manual" was misspelled as "manaual" - FIXED 3. When standard probes are detonated from Engineering (i.e., while on the Bridge Display), part of the Launch Control box remained on top of the Bridge Display when you exited Launch Control - FIXED 4. Deleting files from End of Mission and from Resume Game option not being handled properly - FIXED 5. There was a Gaseous (G class) planet in Krellan space that had a Krellan base on it and was listed as being a Krellan Planet (but had no personnel). No G-class planet should have a base on it - FIXED 6. After a successful invasion, the troopships have no drop ships - FIXED 7. From Resume Game option in Sign-on Options, it was not possible to delete saved invasions - FIXED 8. The information option in the Battlecruiser selection display was out of date (stated you needed to be Subadmiral instead of Prefect for upgrade) - FIXED 9. Captives beamed up from planet not counted in Mission Tally - FIXED
fixedIntroduction: Several bugs have been fixed, but I am still working on others. A couple of new features or changes have also been made.
changedAdditions/Improvements/Changes: 1. When a supply ship went into orbit of a planet with a Krellan base, although it was supplying energy, supplies, torps, etc., it was not supplying personnel to the base. Now the supply ship will send all but 50 of its crew and 10 shock troops to the base.
STAR FLEET II VERSION 2 PATCH NOTES Version Number: 2.0.5 Date: December 27, 2023
Introduction: Several bugs have been fixed, but I am still working on others. A couple of new features or changes have also been made.
Additions/Improvements/Changes:
- When the XO asks if you want to board an enemy ship after it surrendered, you no longer have to select the ship after answering "Y". The XO and your crew know which ship it is.
- "Blinky" now uses his full name, "Blinky Bill".
- When you go to Alignment Mode (Alt+O while not moving in normal space), the mode will show "ALIGNMNT" to remind you that you are in this special static mode. I have also redefined the colors of some of the modes.
- In the Planetary Invasion module, I've added a warning that if you attempt to quit before the invasion is complete the invasion will be considered a failure and all your legions involved in the invasion will be lost. It then suggests that if you want to temporarily quit, you should save the game and then exit to DOS (Ctrl+X).
Fixes:
- In Practice Mode it goes straight to Sign-On Options after the Mission Tally instead of giving you the chance to delete files - FIXED
- In information displayed to a new cadet, "manual" was misspelled as "manaual" - FIXED
- When standard probes are detonated from Engineering (i.e., while on the Bridge Display), part of the Launch Control box remained on top of the Bridge Display when you exited Launch Control - FIXED
- Deleting files from End of Mission and from Resume Game option not being handled properly - FIXED
- There was a Gaseous (G class) planet in Krellan space that had a Krellan base on it and was listed as being a Krellan Planet (but had no personnel). No G-class planet should have a base on it - FIXED
- After a successful invasion, the troopships have no drop ships - FIXED
- From Resume Game option in Sign-on Options, it was not possible to delete saved invasions - FIXED
- The information option in the Battlecruiser selection display was out of date (stated you needed to be Subadmiral instead of Prefect for upgrade) - FIXED
- Captives beamed up from planet not counted in Mission Tally - FIXED
=============================================================================== Version Number: 2.0.6 Date: January 01, 2024
Introduction: Several bugs have been fixed, but I am still working on others. A couple of new features or changes have also been made.
Additions/Improvements/Changes: 1. When a supply ship went into orbit of a planet with a Krellan base, although it was supplying energy, supplies, torps, etc., it was not supplying personnel to the base. Now the supply ship will send all but 50 of its crew and 10 shock troops to the base.
Fixes:
- When in Weapons Settings Table, the shortcut to the Main Menu isn't working - FIXED
- Escorts set to Bombardment targeting not bombarding planet sometimes - FIXED?
- Commander's Log not disabled in Tutorials - FIXED
- Auto-targeting for Advanced Probes sometimes misses valid star systems - FIXED
- In the LP Assignment Table, if you have Supplies allocated for the LP and you change the number of teams being allocated to the LP, the number of days the supplies will last does not change - FIXED
=============================================================================== Version Number: 2.0.7 Date: January 04, 2024
Introduction: Several bugs have been fixed, but I am still working on others. A couple of new features or changes have also been made.
Additions/Improvements/Changes: None
Fixes:
- At the end of a successful mission with one or more successful invasions completed, no invasion medals are awarded - FIXED
- Orbital view of Ice planets show no atmosphere when it should show "Nominal" - FIXED
- "Stutter bug" has reappeared, where time only advances with keystroked - FIXED?
=============================================================================== Version Number: 2.0.8 Date: January 06, 2024
Introduction: Several bugs have been fixed, but I am still working on others. A couple of new features or changes have also been made.
Additions/Improvements/Changes: None
Fixes:
- Some debug statements were removed.
- Torpedoes were disappearing from Escorts during bombardment - FIXED
- Some Escorts were not bombarding when their Targeting was set to bombardment - FIXED
- An advanced probe arrived in a star system with 0% power for sublight movement - FIXED
- The OBB Status Box file was missing and garbage was put on the Bridge Display in its place - FIXED
- An enemy ship can sometimes not appear at the system location at which it is reported (e.g., by Comm Status) - FIXED