Full notes
Full 无尽星火 (Star Fire: Eternal Cycle) update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
3 fixes0 additions4 changes0 removals
- Performance
changedWe’ve been working day and night to fix the game and bring you a smoother experience. Today’s update is a small one, mainly focused on bug fixes and minor optimizations:
fixed🐞 Fixes & Optimizations[Fix] Resolved an issue where Elemental Orb shards would not appear.
changed🐞 Fixes & Optimizations[Optimization] Ultimate Equipment: “Grey Trade” upgrade — kill-triggered bonus damage increased from 1% → 3% , but killer damage bonus raised to 20% .
fixed🐞 Fixes & Optimizations[Fix] Resolved a problem where the Freeze trait ’s prerequisites would not function properly.
fixed🐞 Fixes & Optimizations[Fix] Corrected abnormal values after enhancing the Freeze trait duration .
changed🐞 Fixes & Optimizations[Optimization] Ultimate Equipment: “Jewel Recycling” upgrade — now the limit can be increased via Elemental Orbs.
We’ve been working day and night to fix the game and bring you a smoother experience. Today’s update is a small one, mainly focused on bug fixes and minor optimizations:
🐞 Fixes & Optimizations
[Fix] Resolved an issue where Elemental Orb shards would not appear.
- [Optimization] Ultimate Equipment“Grey Trade” upgrade — kill-triggered bonus damage increased from 1% → 3% , but killer damage bonus raised to 20% .
[Fix] Resolved a problem where the Freeze trait ’s prerequisites would not function properly.
[Fix] Corrected abnormal values after enhancing the Freeze trait duration.
- [Optimization] Ultimate Equipment“Jewel Recycling” upgrade — now the limit can be increased via Elemental Orbs.
[Optimization] Attempted fixes for various multi-language issues.
Source
Changelog.gg summarizes and formats this update. How we read updates.
