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Steam News19 March 20263mo ago

New Greatsword Weapon + New Skin~

New Weapon: Judgment Greatsword The new weapon we mentioned earlier is finally ready—no more empty promises from us. This weapon features a unique heavy attack charging mechanic: hold to charge for massive damage!

In this update1

Full notes

Full 无尽星火 (Star Fire: Eternal Cycle) update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions2 changes0 removals
  • Gameplay
  • Balance
  • Store
  • Fixes
addedNew Weapon: Judgment GreatswordThe new weapon we mentioned earlier is finally ready—no more empty promises from us.
changedNew Weapon: Judgment GreatswordThis weapon features a unique heavy attack charging mechanic: hold to charge for massive damage!
changedNew Weapon: Judgment GreatswordIt also comes with over a dozen exclusive modifiers and special passive effects—try it out in-game!
addedNew Skin: Nimble SpriteA brand-new skin has arrived! What do you think?
fixedOthersFixed an issue where target switching was unresponsive when auto-targeting for ranged attacks was enabled.

无尽星火 (Star Fire: Eternal Cycle) changes

addedThe new weapon we mentioned earlier is finally ready—no more empty promises from us.
changedThis weapon features a unique heavy attack charging mechanic: hold to charge for massive damage!
changedIt also comes with over a dozen exclusive modifiers and special passive effects—try it out in-game!
addedA brand-new skin has arrived! What do you think?
fixedFixed an issue where target switching was unresponsive when auto-targeting for ranged attacks was enabled.

New Weapon: Judgment Greatsword

The new weapon we mentioned earlier is finally ready—no more empty promises from us.

  • This weapon features a unique heavy attack charging mechanic: hold to charge for massive damage!

  • It also comes with over a dozen exclusive modifiers and special passive effects—try it out in-game!

New Skin: Nimble Sprite

A brand-new skin has arrived! What do you think?

Others

  • Fixed an issue where target switching was unresponsive when auto-targeting for ranged attacks was enabled.

  • Various minor tweaks and fixes not listed here.

Source

Steam News / 19 March 2026

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