Full notes
Full Star Drift update
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What changed
- Server
New Features: - you can now change your Camera angle under Options - you can now turn collisions on in Online Multiplayer (Beta) - on Hardcore all Tracks now have a slight variation (different layout, new obstacles, reverse), these new Track variations can also be selected in Multiplayer - each AI enemy now comes in the form of a specific driver with name, color and unique driving strengths and weaknesses - added 'The Champ', a rare AI enemy who is very good and rewards a special car when you beat him - added a new crash animation when crashing very hard - AI cars now also deform when you crash into them - the Loading Screen now shows the loading progress - 8 Emojis are now mapped onto the Xbox 360 D-Pad and Right Stick - Replay Ghost Cars are now transparent - added an additional Lap Counter to the top left UI - added 6 new Achievements - experimenting with new crowded stands Changes: - you no longer take permanent Car damage on Hardcore - improved Main Menu Intro - removed weather and car headlight effects when playing on 'very low' quality settings - turned car headlights off in already bright tracks - gravity increased for jumps - Online Multiplayer track selection time increased - Emoji contrast improved Fixes: - fixed falling through the ground on several Tracks - fixed a bug when ending a local multiplayer tournament, causing the tournament data not to reset - Gamepad B will no longer immediately leave races - cars should no longer be floating in the air when selecting a new track in Online Multiplayer
Source
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