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Steam News2 August 20196y ago

Announcement regarding the future of Star Drift

I've been working on improving Star Drift for over a year now, after it's been released in early 2018.

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Full Star Drift update

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addedI've been working on improving Star Drift for over a year now, after it's been released in early 2018. These improvements were originally planned to be released as the so called "Super Star Drift" update, scheduled for late 2018. However, sometimes things don't go as planned: The update took way longer than expected, real life devoured my time and months passed by quickly... some of you may know this problem :D. And while I made some progress on the game, it seemed to lose its momentum the further it moved away from launch. Comparing the game we have now to the vanilla launch version, it feels to me that we have a much more polished and enjoyable game. Not only that, the game has also changed in terms of content: If you look back at the original 30 tracks from launch, almost all of them have been improved or replaced by now. The UI has been overhauled, the campaign was changed, customization was extended and new cars and tracks have been added. To some it might appear as an entirely new game. The question now is, if it's still best to release these changes as an update for Star Drift, or to release a new game instead, creating a new chance for it to be discovered by players. For me it was a hard decision, and I was reluctant to release a new game, thinking it's not fair to "release the same game twice". But over time I understood more and more that a new game would give us the highest chances for the game to gain traction (pun intended :D) and be a success in the end. That's why right now I feel it's better to transform Star Drift into a new game and release it as Star Drift II. I know that this content has been promised as a "free" update for Star Drift, and the idea here is not punish players who bought Star Drift. Thus I will provide free steam keys for Star Drift II for anyone who bought the original Star Drift. You can join our discord server (Link ) and drop a message there, in order to get a key. I will create a channel dedicated to that purpose soon. Now it's time for me to start preparing the launch of Star Drift II. I hope that this decision is understandable, and again I apologize for the long wait. Also, a big thank you to everyone who stayed around this long and who has helped me on this journey, making the game the best we can. I’ll follow up with more details next week! Cheers, Catze

Star Drift changes

addedI've been working on improving Star Drift for over a year now, after it's been released in early 2018. These improvements were originally planned to be released as the so called "Super Star Drift" update, scheduled for late 2018. However, sometimes things don't go as planned: The update took way longer than expected, real life devoured my time and months passed by quickly... some of you may know this problem :D. And while I made some progress on the game, it seemed to lose its momentum the further it moved away from launch. Comparing the game we have now to the vanilla launch version, it feels to me that we have a much more polished and enjoyable game. Not only that, the game has also changed in terms of content: If you look back at the original 30 tracks from launch, almost all of them have been improved or replaced by now. The UI has been overhauled, the campaign was changed, customization was extended and new cars and tracks have been added. To some it might appear as an entirely new game. The question now is, if it's still best to release these changes as an update for Star Drift, or to release a new game instead, creating a new chance for it to be discovered by players. For me it was a hard decision, and I was reluctant to release a new game, thinking it's not fair to "release the same game twice". But over time I understood more and more that a new game would give us the highest chances for the game to gain traction (pun intended :D) and be a success in the end. That's why right now I feel it's better to transform Star Drift into a new game and release it as Star Drift II. I know that this content has been promised as a "free" update for Star Drift, and the idea here is not punish players who bought Star Drift. Thus I will provide free steam keys for Star Drift II for anyone who bought the original Star Drift. You can join our discord server (Link ) and drop a message there, in order to get a key. I will create a channel dedicated to that purpose soon. Now it's time for me to start preparing the launch of Star Drift II. I hope that this decision is understandable, and again I apologize for the long wait. Also, a big thank you to everyone who stayed around this long and who has helped me on this journey, making the game the best we can. I’ll follow up with more details next week! Cheers, Catze

I've been working on improving Star Drift for over a year now, after it's been released in early 2018. These improvements were originally planned to be released as the so called "Super Star Drift" update, scheduled for late 2018. However, sometimes things don't go as planned: The update took way longer than expected, real life devoured my time and months passed by quickly... some of you may know this problem :D. And while I made some progress on the game, it seemed to lose its momentum the further it moved away from launch. Comparing the game we have now to the vanilla launch version, it feels to me that we have a much more polished and enjoyable game. Not only that, the game has also changed in terms of content: If you look back at the original 30 tracks from launch, almost all of them have been improved or replaced by now. The UI has been overhauled, the campaign was changed, customization was extended and new cars and tracks have been added. To some it might appear as an entirely new game. The question now is, if it's still best to release these changes as an update for Star Drift, or to release a new game instead, creating a new chance for it to be discovered by players. For me it was a hard decision, and I was reluctant to release a new game, thinking it's not fair to "release the same game twice". But over time I understood more and more that a new game would give us the highest chances for the game to gain traction (pun intended :D) and be a success in the end. That's why right now I feel it's better to transform Star Drift into a new game and release it as Star Drift II. I know that this content has been promised as a "free" update for Star Drift, and the idea here is not punish players who bought Star Drift. Thus I will provide free steam keys for Star Drift II for anyone who bought the original Star Drift. You can join our discord server (Link ) and drop a message there, in order to get a key. I will create a channel dedicated to that purpose soon. Now it's time for me to start preparing the launch of Star Drift II. I hope that this decision is understandable, and again I apologize for the long wait. Also, a big thank you to everyone who stayed around this long and who has helped me on this journey, making the game the best we can. I’ll follow up with more details next week! Cheers, Catze

Source

Steam News / 2 August 2019

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