v1.7 Now Out: Improved Gameplay Experience and Added Localization
v1.7 Brings Improved Gameplay Experience and Chinese/German Localization View the Full Changelog Here The latest update for Star Control: Origins brings a series of gameplay adjustments aimed at enhancing the player exp
In this update4
Full notes
Full Star Control®: Origins update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix2 additions5 changes0 removals
UI and audio
Gameplay
Balance
Fixes
changedv1.7 Brings Improved Gameplay Experience and Chinese/German LocalizationView the Full Changelog Here
changedv1.7 Brings Improved Gameplay Experience and Chinese/German LocalizationThe latest update for Star Control: Origins brings a series of gameplay adjustments aimed at enhancing the player experience. Notably, players will now begin their campaigns with the Lander Jump ability, four Landers, and an increased default Lander Crew size from six to eight. Additionally, a System Scanner will be provided by the Tywom to assist players in locating items more efficiently. We also made some small balance changes and bugs fixes to improve the player experience.
changedv1.7 Brings Improved Gameplay Experience and Chinese/German LocalizationLocalization has also seen improvements, with fixes for the base game in German and Chinese, as well as adjustments for the Earth Rising expansion in multiple languages, including French, German, and Spanish.
changedGameplay AdjustmentsStarting Campaign Players now start with the Lander Jump ability Players now start with 4 Landers Player default Lander Crew increased from 6 to 8 Players now receive System Scanner from the Tywom to help find items
changedGameplay AdjustmentsShip adjustments Measured ship starting health reduced from 20hp to 14hp
addedLocalization UpdatesAdded base game localization fixes for: German and Chinese
changedThe latest update for Star Control: Origins brings a series of gameplay adjustments aimed at enhancing the player experience. Notably, players will now begin their campaigns with the Lander Jump ability, four Landers, and an increased default Lander Crew size from six to eight. Additionally, a System Scanner will be provided by the Tywom to assist players in locating items more efficiently. We also made some small balance changes and bugs fixes to improve the player experience.
changedLocalization has also seen improvements, with fixes for the base game in German and Chinese, as well as adjustments for the Earth Rising expansion in multiple languages, including French, German, and Spanish.
changedStarting Campaign Players now start with the Lander Jump ability Players now start with 4 Landers Player default Lander Crew increased from 6 to 8 Players now receive System Scanner from the Tywom to help find items
changedShip adjustments Measured ship starting health reduced from 20hp to 14hp
v1.7 Brings Improved Gameplay Experience and Chinese/German Localization
The latest update for Star Control: Origins brings a series of gameplay adjustments aimed at enhancing the player experience. Notably, players will now begin their campaigns with the Lander Jump ability, four Landers, and an increased default Lander Crew size from six to eight. Additionally, a System Scanner will be provided by the Tywom to assist players in locating items more efficiently. We also made some small balance changes and bugs fixes to improve the player experience.
Localization has also seen improvements, with fixes for the base game in German and Chinese, as well as adjustments for the Earth Rising expansion in multiple languages, including French, German, and Spanish.
Full Changelog:
Gameplay Adjustments
Starting Campaign
Players now start with the Lander Jump ability
Players now start with 4 Landers
Player default Lander Crew increased from 6 to 8
Players now receive System Scanner from the Tywom to help find items
Ship adjustments
Measured ship starting health reduced from 20hp to 14hp
Localization Updates
Added base game localization fixes for: German and Chinese