What changed
0 fixes0 additions6 changes1 removal
- Security
- Gameplay
- UI and audio
changedWe’ve updated Stand By Me to include the security fixes released by Unity addressing CVE-2025-59489, classified as high severity.
changedThis vulnerability could allow local code execution or unauthorized access to information on systems running older Unity versions, depending on the operating system. So far, there’s been no evidence of exploitation or impact on users or customers, but as a precaution, we chose to protect our players proactively.
changedUpdated the engine to Unity 2020.3.49f1 (secure patch).
removedRebuilt and redeployed the game to remove any potential risk.
changedSince we reopened the project, we also took the opportunity to apply a few small fixes, without any substantial gameplay or content changes: Text typos in credits; Misplaced components in a few levels; The mask function in Make-a-Friend now works properly.
changedFor more technical details, see Unity’s official security advisory:
Stand By Me changes
changedWe’ve updated Stand By Me to include the security fixes released by Unity addressing CVE-2025-59489, classified as high severity.
changedThis vulnerability could allow local code execution or unauthorized access to information on systems running older Unity versions, depending on the operating system. So far, there’s been no evidence of exploitation or impact on users or customers, but as a precaution, we chose to protect our players proactively.
changedUpdated the engine to Unity 2020.3.49f1 (secure patch).
removedRebuilt and redeployed the game to remove any potential risk.
changedSince we reopened the project, we also took the opportunity to apply a few small fixes, without any substantial gameplay or content changes: Text typos in credits; Misplaced components in a few levels; The mask function in Make-a-Friend now works properly.
We’ve updated Stand By Me to include the security fixes released by Unity addressing CVE-2025-59489, classified as high severity.
This vulnerability could allow local code execution or unauthorized access to information on systems running older Unity versions, depending on the operating system. So far, there’s been no evidence of exploitation or impact on users or customers, but as a precaution, we chose to protect our players proactively.
🔧 What we did:
Updated the engine to Unity 2020.3.49f1 (secure patch).
Rebuilt and redeployed the game to remove any potential risk.
Since we reopened the project, we also took the opportunity to apply a few small fixes, without any substantial gameplay or content changes:
This update ensures full compliance with Unity’s official recommendations and keeps the game’s runtime environment secure and stable.
For more technical details, see Unity’s official security advisory:
👉 https://unity.com/security/sept-2025-01