Full notes
Full Staged: Open House update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Staged: Open House changes
Went through the whole house and increased the width of sub level loading/unloading triggers to prevent a very rare glitch of triggers not registering collision.
Slightly optimised and increased collision radius for interactable items. You can pickup nursery note without crouching. Easier to interact with certain objects.
In two of the cutscenes, the voice audio was mono for some reason. I have fixed this.
Source
Changelog.gg summarizes and formats this update. How we read updates.
