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Steam News2 April 20263mo ago

Small Fixes (Version 1.3.15)

Went through the whole house and increased the width of sub level loading/unloading triggers to prevent a very rare glitch of triggers not registering collision.

Full notes

Full Staged: Open House update

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What changed

1 fix0 additions2 changes0 removals
  • Gameplay
  • UI and audio
changedWent through the whole house and increased the width of sub level loading/unloading triggers to prevent a very rare glitch of triggers not registering collision.
changedSlightly optimised and increased collision radius for interactable items. You can pickup nursery note without crouching. Easier to interact with certain objects.
fixedIn two of the cutscenes, the voice audio was mono for some reason. I have fixed this.

Staged: Open House changes

changedWent through the whole house and increased the width of sub level loading/unloading triggers to prevent a very rare glitch of triggers not registering collision.
changedSlightly optimised and increased collision radius for interactable items. You can pickup nursery note without crouching. Easier to interact with certain objects.
fixedIn two of the cutscenes, the voice audio was mono for some reason. I have fixed this.
  • Went through the whole house and increased the width of sub level loading/unloading triggers to prevent a very rare glitch of triggers not registering collision.

  • Slightly optimised and increased collision radius for interactable items. You can pickup nursery note without crouching. Easier to interact with certain objects.

  • In two of the cutscenes, the voice audio was mono for some reason. I have fixed this.

Source

Steam News / 2 April 2026

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