Full notes
Full Stackflow update
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Repeated intro
Hey everyone! 👋
What changed
- Balance
- Gameplay
- UI and audio
- Fixes
- Performance
Update 0.7 is here with a massive wave of improvements, balance changes, and critical bug fixes. We've been hard at work refining the experience based on your feedback!
Take a moment to watch this awesome T-spin working on the new rotation system (video by @LFLAnthony on Discord):
🎮 Major Improvements
UI & Visual Updates 🎨
"Points" renamed to"Stack"
"Multiplier" renamed to"Flow"
Control Enhancements ⌨️
Added 180-degree rotation keybindings for advanced techniques (default key is A, but you can rebind it!)
New"Reset Keybindings"button to restore default controls
Gameplay Feel Improvements 🎯
Delay time added for instant placement (hard-drop) - more forgiving timing when pieces land
Increased time window for placing pieces after landing on the ground
New setting: Soft Drop Speed customization
Settings now increment by 0.01 instead of 0.05 for finer control
🔄 Balance Changes
- Uranium reworkedIncreased activation time (from 3s to 5s) and boosted points to make it more strategic and rewarding (+10 Stack)
Granite nerfed: 2x Stack but it multiplies your Flow by 0.75x!
Fire Mage buffed: Two fireballs and each gives +5 Flow per blocks destroyed
🐛 Critical Bug Fixes
FIXED: Rotation system completely broken - Rotation system now works properly!
FIXED: Game crashes when restarting when you run out of pieces
🙏 Thank You!
A huge thanks to everyone who reported bugs and shared feedback on 0.6. The rotation system fix especially was critical, and we apologize for the frustration it caused. Your reports help us make the game better with every update!
Keep the feedback coming, and happy stacking! 🧱✨
Ferrareto
Source
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