Full notes
Full Stack Attack update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Events
Henlo frens.
First off, thanks for existing. Thanks if you're seeing this. Thanks even if you're not, just... slightly less thanks than if you are seeing this.
As the release date gets closer, I'm really monitoring bugs and gameplay to be sure it operates smoothly and presents enjoyable moments.
I still need to finish the long list of default caps/smashers that are planned. Otherwise, it's ready for release >:D
So, I've just pushed a new build that has some minor but important fixes
The launch button should now reliably be "on" as long as chat is connected. (It was very hit or miss) Stats are now working. Steam's system is wonderful but a bit more rudimentary than I initially thought. Also, some minor back end crashes that were hard to notice. Basically, sometimes the game would stop responding to chat commands. That's now fixed.
Please let me know if you find any other bugs. In all of the testing I did, I haven't found any more to squash, but I am just one sleepy fox. So I'm sure I've missed something.
Anyways, that's all. A very uneventful event here.
I'mma get back to drafting and polishing artwork for the caps.
Let me know if you have any settings you want to see added.
Source
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