In this update8
Full notes
Full STACK & the Grumblepuff from Above update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- Fixes
- Performance
- UI and audio
- Store
STACK & the Grumblepuff from Above changes
Hello! A new update is available: 1.12
Welcome to the Multiplayer Update! This update adds powerups to the multiplayer battle mode, improved quality of life with GUI, and turned the battle mode into more of a competition. You are also able to play online with friends, or play against a CPU. Give it a try!
Online functionality will continue to improve in the next update.
Bugs can be report in "Menu > Info > Bugs / Feedback".
Hope you have a charmful time with it!
Game
Added “Defeat the Grumblepuff” achievement.
Added “UNLIMITED POWER!!” achievement.
Fixed Coin Rush coins spawning only in a small area in level 5.
Added ants which scurry around.
Renamed Special Coins to Cogs.
Cogs easier to find on levels 5, 6 and 8.
Fixed colours of players in multiplayer overlapping.
Fixed the two blue players being too similar in colour.
Added powerups to multiplayer battles: swift, disguise, fire, shoot, explode, grumblepuff and magnet.
Added golden grumbles in multiplayer battles.
Fixed certain buttons still being useable even when the GUI doesn’t show them.
Levels start with less grumbles, but spawn new ones twice as fast.
Revive distance increased.
Revive timer decreases slowly instead of resetting.
Removed random big red flashing boxes during bbox.
Added ALT+B to take screenshots, ALT+V for without GUI.
Added ALT+L to toggle fullscreen.
Significantly improved (tenfold) CPU for multiplayer. More efficient in processing time, and much less likely to run into grumbles.
Trailing behind players are given powerups between rounds.
Power crystals show what powerup they contain.
Arrow Keys Player uses the right shift to sprint.
Mouse Player uses right click to sprint and left click to jump.
Tus has been hired as a commentator during multiplayer matches.
Added Online Multiplayer!
System
Splash screen has been modified.
Stats now track # of console uses, # of full screen uses, # of trees talked to, # of grumbles defeated.
Fixed Memory leak with level 3 and level 8 (surfaces weren’t being cleared).
Added Screenshots folder.
Removed unused minigame sprites.
Options Tab
Animated to show more options on-screen at once.
Added Multiplayer section.
Added “Number of rounds” option.
Removed touchscreen toggle (game is already touchscreen compatible).
Renamed “Accessibility” to “Input” to be more specific to the category.
Achievements Tab
Added “Defeat the Grumblepuff” achievement.
Added “UNLIMITED POWER!!” achievement.
Info Tab
Cleaned up the Update Log.
GUI
Multiplayer GUI updated, more options given, cleaning for 4 players and 8 players.
Added multiplayer battle middle screen.
Added multiplayer battle podium screen.
Added Share button to summary panel.
Console text is no longer blurry.
Added exit game button next to fullscreen button.
New save file icon.
Fixed coins spinning really fast on the minimap.
Added revive icon to the minimap.
Buddies have squash and stretch on minimap.
Added CPU, ghost and win player icons.
Steam
Store page updated to reflect recent changes to the game.
Achievement icons for steam updated to have borders.
Datapackles 0.2
Fixed variables showing the wrong name in error messages.
Fixed variables with duplicate names.
Fixed the levelMarker object being limited to only 8 levels.
Added access to sounds and a range of in-built functions.
Added 8 new commands:
/sound sfx
/joke please
/if object[variable] : command
/repeat n : command
/function object[variable] : inbuilt function
/random x1 x2
/irandom x1 x2
/end early
See documentation for more details.
Source
Changelog.gg summarizes and formats this update. How we read updates.
