Full notes
Full Stabjack update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
Stabjack changes
We hope you're all enjoying our updated Demo for Stabjack! There's already many hours of gameplay to be had in this Demo, and we have so much more coming with the release which we'll tease about in due time I'm sure.
In addition to the Changelog below, we've closed off the Full Metal event and started a new one, "Stone and Rock", giving you a sneak peek at the Stone card background as well as a preview into the Endless Game Mode. Give it a whirl next time you start up a new run!
Changelog 0.38.1:
Gameplay:
Strange Lighter grade changed from Exotic -> Rare
Added 2 more Rares and 3 more Exotics into the item pools
Some items that triggered after Confusion is removed from a card will trigger before instead to benefit the player
Broken Watch now allows you to Consume a card even without a Discard pile
Fixes:
Updated Codex with items only available in the Demo
Fixes to Enchanting in certain unique scenarios to improve outcomes for the player
Fixes to Napkin and Confusion displays sometimes not showing as drawings on the card correctly
Source
Changelog.gg summarizes and formats this update. How we read updates.
