Update history
Latest Squirrelmageddon! updates
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- Squirrelmageddon!
v1.07.5327 - Weapon Specialisation
Patch Notes NEW: Weapon Training - assign skill point to gain 1 level (once only per weapon) NEW: Characters start with 2 Skill Points to spend SPECIAL EVENT: Halloween Map GLHF!
Patch notes3 changesBalanceMaps - Squirrelmageddon!
v1.07.5277 - Assassin's Squirrel
PATCH NOTES: NEW: Enemy Laser Turret: targets player (destroy to get some scrap) - WEAPONS: improved crouch / aiming in FP mode (overhaul ADS all weapons) - NEW: chipped Player Squirrels can now attack other squirrels a…
Patch notes2 changesMaps - Squirrelmageddon!
v1.07.5062 - Cel Shading / Replay System
I've added a Cel Shader to the Video Options + mission runs are recorded for replay (access from staging area menu) Players can turn off replay recording if you don't have SSD or experience performance issues. The repla…
Announcement5 changesPerformanceUI/audio - Squirrelmageddon!
v1.07.4498 - Fixes + UI + Respec
Patch Notes NEW: game Option (enable Box Crosshair) - NEW: refund mods / retrain skills! - UI: map / mission select (view all maps in game) - UI: game over screen panel animations (reduces clutter) - FIX: crash when des…
Patch notes2 changesPerformanceMaps - Squirrelmageddon!
v1.07.3888 - MEGA UPDATE!
PATCH SUMMARY Soldier armour added, 2 new suit mods, tons of bug fixes, multiplayer improvements + I've added some new game-loop features, including cooking, crafting, and praying + TPAI enemy AI reworked! These new sys…
Patch notes37 changesFixGameplay - Squirrelmageddon!
v1.07.2935 - Patch Notes
Tons of updates / fixes! Full details in a really long post soon! Added crafting, cooking, eating and praying - Map updates / fixes / cleanup - Multiplayer fixes (still a little buggy - still working on it) GLHF!
Announcement1 changeMaps - Squirrelmageddon!
v1.07.1586 - THAT SQUIRRELIE AI
[AI ASSISTED GAME ART] I have been working on the Infected TPAI faction androids with some improvements in movement and behaviour. I am currently experimenting with hit reaction on the skeletal mesh... will see if anyth…
Event7 changesFixGameplay - Squirrelmageddon!
v1.07.1529 - Hotfixes
FIX: hide / show squirrel health bars game option working - LEADERBOARD: shows player highest rank for map leaderboard - LIGHTING: Deadlands
Announcement1 changeFixMaps - Squirrelmageddon!
v1.07.1497 - Hotfix
- crosshair fix 1st person when switching weapons - steam leader boards should be fixed - game over widget clean up - Quad vehicle invisible collision fixed on Desert Squirrels map
Announcement1 changeFixMaps - Squirrelmageddon!
v1.07.1262 - Game Over Widget Fixes
Not much code action this week leading up to Xmas - #0 leaderboard properly fixed - lol - Squirrel physics tweaks All the best for 2024 ! "Don't take life too seriously... it sucks all the fun out of it" - Jonno
Announcement1 changeFix - Squirrelmageddon!
v1.07.1260 - Fixes & Tweaks
Super happy with the new WRATH system - spent most of the past 2 weeks play testing and tweaking systems for balance. v1.07.1260 - Patch Notes Moveable object system tweaks Multiplayer mission end crash fix QOL: flashli…
Patch notes5 changesBalancePerformance - Squirrelmageddon!
v1.07.1129 - HOTFIX ROUNDUP
TWEAKS & FIXES PATCHED THIS WEEK MISSION OVER: backgrounds simplified MISSION OVER: map leaderboard fixes RESCUE SYSTEM: 'AL' Skeleton fix RESCUE SYSTEM: If squirrel mission should not add player rescue that can never b…
Patch notes4 changesMapsGameplay - Squirrelmageddon!
v1.07.1121 - A Patchy Squirrel
PATCH NOTES WEAPON FIX: launcher weapon radial damage + distance tuning WEAPON FIX: Larry's Machine Gun ADS 1st Person (crouch helmet clipping fixed) WEAPON FIX: Plasma now explodes barrels FIX: UI reset moveable object…
Patch notes8 changesFixBalance - Squirrelmageddon!
v1.07.1074 - Multiplayer Hotfixes
Patched in some fixes for new extraction and compass updates - FIX: client jump count reset detection after jump jitter tweaks - FIX: client compass rotation - FIX: client compass extraction nav icon - FIX: client HUD g…
Announcement2 changesGameplayMaps - Squirrelmageddon!
v1.07.912 - Ultra Squirrel Update!
THE ULTRA SLAM Giant blue ultra squirrels now have a jump and slam attack. If not attacking they will try to pin the player down so other squirrels can rip them to shreds... Tons of updates and map tweaks - now is a gre…
Store36 changesFixGameplay - Squirrelmageddon!
v1.07.712 - Real Time Weapon Level Ups!
[horror] While working on the new Hive Health and Politics systems I determined that the Weapon Level Up should be happening in-mission instead of after returning to the Hive. Weapon XP is now calculated after every kil…
Patch notes12 changesBalanceUI/audio


