In this update2
Full notes
Full Squirrelmageddon! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- Store
- Events
- Maps
Squirrelmageddon! changes
AI ASSISTED GAME ART
I have been working on the Infected TPAI faction androids with some improvements in movement and behaviour. I am currently experimenting with hit reaction on the skeletal mesh... will see if anything makes it into the next patch!
AI ASSISTED CONCEPT ART ONLY
v1.07.598 PATCH NOTES
LEADERBOARDS - fixed some issues with the Game Over leader board - almost sorted! It may be the board data is not updating quick enough on the Steam Servers... more testing to do
CHARACTER SELECT - fixed to the character image in shop / training / suit mod
XP ISSUES - saving of XP fixed due to odd event timing bug
MAPS - minor map tweaks... and am finally working on another multiplayer map for testing :D
AI ASSISTED CONCEPT ART ONLY
PLANS FOR NEXT PATCH
Visible hit reactions on TPAI Enemies
Store updates (item category tabs)
Intel Browser + more intel pickups
New map for multiplayer with new Intel Pickup based mission
Nexus & TPAI only 'daytime' missions... only androids can survive the sun's radiation!
GLHF and I'll see ya top-side! - Jono
AI CONCEPTED DEVELOPER IMAGE ONLY
Source
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