In this update1
Full notes
Full Squirrelmageddon! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Events
- Performance
- UI and audio
- Fixes
Squirrelmageddon! changes
This is a big update with a lot of under the hood tweaking including Multiplayer optimisations, map fog and replay system updates, squirrel FX, world mutations and and quite a few bug fixes...
New intel: The Brethren Book of Ratatoskr. Chapter 1: verses 1-7 are waiting to be found... you can read the lore on the website [CAUTION SPOILERS!]: https://squirrelmageddongame.com/lore/
Stress Tester I've also added a new map under Special Events for some fun. How many Squirrels can your CPU handle without killing framerates...? My rig: only 35-40 squirrels :_(
Patch Details
CPU TESTER: Special Events > Stress Tester - Find your CPU limits! [screenshot to forums! :D]
GAMEPLAY: all squirrel mutations persist across maps! DIFFICULTY RAMP INCREASE! Level up and git gud!
IMPROVED: moveable objects and replays
MAP VISUALS: all maps fog re-calibration
- NEW INTEL7 intel pickups added to 'Ritual Site' map
MULTIPLAYER: manual tick optimisation for all objects and components.
REPLAY: more FX replication
QUAD BIKE: stability fixes and moved to FPS for immersion / control
ENEMY AI: brain surgery with fewer 'disconnected' TPAI
SOUND: squirrel chatter FX
- OBJECTbarriers have razor wire removed for better line of sight
FIX: game over crashes / stability (still testing but seems stable)
NEW INTEL: Dances with Squirrels
OVERHAULED: moveable exploding barrels system
REPLAYS: more stability
- SQUIRREL MISSIONSfixed gliding and replay recording
FIXED: merchant pop ups / crafting item UI
MORE TO COME!
I'm still working 2 other jobs at the moment to make ends meet, but every spare moment I have is thinking about and working on Squirrelmageddon! Thanks everyone who's following my crazy little game!
I'm still working on integrating new Hive Simulation mechanics and the Factions DLC... just need more time. It won't happen overnight... but it will happen! >D
GLHF! - Jono
AI CONCEPT ART: 'The Experiments Continued'
Source
Changelog.gg summarizes and formats this update. How we read updates.
