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Steam News19 December 20196y ago

NEW MAP! Welcome to Sunrise Heights!

SQUIDS FROM SPACE HOLIDAY UPDATE IS LIVE! HEY YOU GUUUYS! It's finally here! So excited to announce we've finally released another map! WELCOME TO: SUNRISE HEIGHTS!

Full notes

Full SQUIDS FROM SPACE update

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What changed

0 fixes1 addition3 changes0 removals
  • Maps
  • Store
  • Server
changedSQUIDS FROM SPACE HOLIDAY UPDATE IS LIVE!HEY YOU GUUUYS! It's finally here! So excited to announce we've finally released another map! WELCOME TO: SUNRISE HEIGHTS! A small, peaceful residential community built on a scenic hilltop. While most of its residents have fled in a futile attempt to escape the ongoing global conflict, one particularly dedicated member of the community has decided to stay behind & fortify it against anyone who dares enter. Beware!
changedSQUIDS FROM SPACE HOLIDAY UPDATE IS LIVE!This also marks this patch as the official update for our Winter event! SQUIDMAS ends January 10th, so get in there & grab your winter cosmetics!
addedSQUIDS FROM SPACE HOLIDAY UPDATE IS LIVE!NEW - Sunrise Heights Map has been added to our map rotation! - Screen edge icons now point players in the direction of the objectives. - Health packs now have icons on the map! - Reindeer Antlers - Santa Beard - (more cosmetics to come!)
changedSQUIDS FROM SPACE HOLIDAY UPDATE IS LIVE!CHANGES/FIXES - Updated all Squid bowl glass on helmets to fit patterned glass colors better - Fixed a bug in King of the Hill that made it so that certain objective areas would never be chosen as the first map objective - Animated badges now properly animate while in a Mech - Tutorial fix -- the mutator voting menu should no longer open & break the tutorial if the player hits TAB or any of the other shortcut buttons - Antimatterizer & Nanite Beam should work much better in high-latency environments - Squid players can now sprint immediately after squidifying a human, as opposed to having to wait for the sprint cooldown if the human player had just sprinted - Fixed an issue where our servers would get stuck in an invalid state (lagging so hard you can't even connect) in certain sitautions - Grenades can now properly hit unoccupied vehicles - Fixed a few bugs with the mutator voting menu - On mutator servers, on server startup & whenever a new round starts with no mutator votes, a random mutator list will now be chosen with no "fatiguing" mutators (mutators that get less fun when activated for two rounds in a row) instead of using the same mutator list as the previous round (or an empty list on startup)

SQUIDS FROM SPACE changes

changedHEY YOU GUUUYS! It's finally here! So excited to announce we've finally released another map! WELCOME TO: SUNRISE HEIGHTS! A small, peaceful residential community built on a scenic hilltop. While most of its residents have fled in a futile attempt to escape the ongoing global conflict, one particularly dedicated member of the community has decided to stay behind & fortify it against anyone who dares enter. Beware!
changedThis also marks this patch as the official update for our Winter event! SQUIDMAS ends January 10th, so get in there & grab your winter cosmetics!
addedNEW - Sunrise Heights Map has been added to our map rotation! - Screen edge icons now point players in the direction of the objectives. - Health packs now have icons on the map! - Reindeer Antlers - Santa Beard - (more cosmetics to come!)
changedCHANGES/FIXES - Updated all Squid bowl glass on helmets to fit patterned glass colors better - Fixed a bug in King of the Hill that made it so that certain objective areas would never be chosen as the first map objective - Animated badges now properly animate while in a Mech - Tutorial fix -- the mutator voting menu should no longer open & break the tutorial if the player hits TAB or any of the other shortcut buttons - Antimatterizer & Nanite Beam should work much better in high-latency environments - Squid players can now sprint immediately after squidifying a human, as opposed to having to wait for the sprint cooldown if the human player had just sprinted - Fixed an issue where our servers would get stuck in an invalid state (lagging so hard you can't even connect) in certain sitautions - Grenades can now properly hit unoccupied vehicles - Fixed a few bugs with the mutator voting menu - On mutator servers, on server startup & whenever a new round starts with no mutator votes, a random mutator list will now be chosen with no "fatiguing" mutators (mutators that get less fun when activated for two rounds in a row) instead of using the same mutator list as the previous round (or an empty list on startup)

SQUIDS FROM SPACE HOLIDAY UPDATE IS LIVE!

HEY YOU GUUUYS! It's finally here! So excited to announce we've finally released another map! WELCOME TO: SUNRISE HEIGHTS! A small, peaceful residential community built on a scenic hilltop. While most of its residents have fled in a futile attempt to escape the ongoing global conflict, one particularly dedicated member of the community has decided to stay behind & fortify it against anyone who dares enter. Beware!

This also marks this patch as the official update for our Winter event! SQUIDMAS ends January 10th, so get in there & grab your winter cosmetics!

NEW - Sunrise Heights Map has been added to our map rotation! - Screen edge icons now point players in the direction of the objectives. - Health packs now have icons on the map! - Reindeer Antlers - Santa Beard - (more cosmetics to come!)

CHANGES/FIXES - Updated all Squid bowl glass on helmets to fit patterned glass colors better - Fixed a bug in King of the Hill that made it so that certain objective areas would never be chosen as the first map objective - Animated badges now properly animate while in a Mech - Tutorial fix -- the mutator voting menu should no longer open & break the tutorial if the player hits TAB or any of the other shortcut buttons - Antimatterizer & Nanite Beam should work much better in high-latency environments - Squid players can now sprint immediately after squidifying a human, as opposed to having to wait for the sprint cooldown if the human player had just sprinted - Fixed an issue where our servers would get stuck in an invalid state (lagging so hard you can't even connect) in certain sitautions - Grenades can now properly hit unoccupied vehicles - Fixed a few bugs with the mutator voting menu - On mutator servers, on server startup & whenever a new round starts with no mutator votes, a random mutator list will now be chosen with no "fatiguing" mutators (mutators that get less fun when activated for two rounds in a row) instead of using the same mutator list as the previous round (or an empty list on startup)

Source

Steam News / 19 December 2019

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