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Steam News18 February 20264mo ago

Hotfix v2.6.1 - Changelog

2.6.1 Hotfix - Changelog Fixed airplane bombs not displaying impact VFX against snow and brick Fixed forested landscape layer in Foy not having impact VFX.

Full notes

Full Squad 44 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes2 additions4 changes1 removal
  • Gameplay
  • Fixes
fixed2.6.1 Hotfix - Changelog
fixedFixed airplane bombs not displaying impact VFX against snow and brick
fixedFixed forested landscape layer in Foy not having impact VFX.
fixedFixed new radioman roles have missing equipment + FR MG
fixedFixed radial menus having big and small icons + radial weapon text overlaps each other
fixedFixed Arnhem range deployables can only be tested by one team

Squad 44 changes

fixed2.6.1 Hotfix - Changelog
fixedFixed airplane bombs not displaying impact VFX against snow and brick
fixedFixed forested landscape layer in Foy not having impact VFX.
fixedFixed new radioman roles have missing equipment + FR MG
fixedFixed radial menus having big and small icons + radial weapon text overlaps each other

2.6.1 Hotfix - Changelog

  • Fixed airplane bombs not displaying impact VFX against snow and brick

  • Fixed forested landscape layer in Foy not having impact VFX.

  • Making sure projectiles do not reference Squad legacy Leaf physmat, switching them to the PS version where needed. Assigned proper grass physmat to Foy wet grass landscape material layer.

  • Fixed new radioman roles have missing equipment + FR MG

  • Fixed radial menus having big and small icons + radial weapon text overlaps each other

  • Fixed Arnhem range deployables can only be tested by one team

  • Fixed Pak 36, LG-40 and some IJA AT deployables have a "global limit reached" bug

  • Fixed Utah EntryMap is too loud

  • Possible fix for vehicle creating ton of errors if getting radial damaged by fire etc

  • Fixed invasion gamemode to work again

  • SMDM RO lighting swap

  • Colmar redzone tweak

  • Veghel RO main base tweak again

  • Grave sewers fixed

  • Oosterbeek RO staging tweaked

  • Veghel small lighting change

  • Guadal lowered water pain volumes a bit

  • Multiple SMDM fixes

  • Added the HEAT round back to Chi Ha Late

  • Removed Chi Ha Early from Iwo Jima tank deck

  • Added B1 to all Ch2 Heavy tank decks

Source

Steam News / 18 February 2026

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