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Steam News18 May 20261mo ago

SPYMASTER - Early Access Patch #1 (v51)

The first Early Access post-launch patch for SPYMASTER is now available for Meta Quest and Steam.

Full notes

Full Spymaster update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes3 additions4 changes0 removals
  • Gameplay
  • Maps
  • Compatibility
  • UI and audio
addedThe first Early Access post-launch patch for SPYMASTER is now available for Meta Quest and Steam. We would like to say a big thanks to all the players who’ve left us reviews and feedback on our social channels and Discord.
fixedGameplay:Fixed an issue that prevented players from replaying the “Basic Training” level after it had already been completed
fixedGameplay:Fixed an issue where the screen would go black during certain cutscenes on the boat
fixedGameplay:Fixed an issue where respawning a character in an air vent caused the camera to drop below the map
fixedGameplay:Fixed an issue where disembodying a character would place the camera at the bottom of the map
fixedGameplay:Fixed grab issues with the minidisks on the “Double or Nothing” map

The first Early Access post-launch patch for SPYMASTER is now available for Meta Quest and Steam. We would like to say a big thanks to all the players who’ve left us reviews and feedback on our social channels and Discord.

If you do come across an issue, the best place to notify us is via the Spymaster Support channel on our Discord -

https://discord.gg/2Wm3VaetBM

Full Patch #1 Changelog:

Gameplay:

  • Fixed an issue that prevented players from replaying the “Basic Training” level after it had already been completed

  • Fixed an issue where the screen would go black during certain cutscenes on the boat

  • Fixed an issue where respawning a character in an air vent caused the camera to drop below the map

  • Fixed an issue where disembodying a character would place the camera at the bottom of the map

  • Fixed grab issues with the minidisks on the “Double or Nothing” map

  • Fixed a bug where opening the pause menu during level intro cutscenes caused the camera to be misaligned

Controller support:

  • Fixed some missing inputs on Wands controllers (embodying)

Sound:

  • VO and music mix improvements

  • VO fixes

Additions

  • Added a tele-grab system allowing you to grab objects from a distance, preventing situations where you can’t grab an object that has fallen to the ground

  • Reworked red buttons found in many levels to make them easier to use

  • Added subtitle anchoring in level intro cutscenes for better readability

  • Various graphical improvements

Source

Steam News / 18 May 2026

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