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Steam News18 February 20264mo ago

Update 1.4.1.7

Separated aiming camera sensitivity from the main one and separated the X/Y settings for both - Fixed: you can sneak take down soldiers already taken down - Fixed: Dreamcatcher not working on standalone if you don't com

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Full Spy Drops update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedSeparated aiming camera sensitivity from the main one and separated the X/Y settings for both - Fixed: you can sneak take down soldiers already taken down - Fixed: Dreamcatcher not working on standalone if you don't complete the first mission - Fixed: developing the explosive drone could cause a softlock - Fixed: scrolling with the mouse in the Standalone menu - Fixed: some button settings in StandAlone mode were double clicking - Fixed: when using KB/M closing the option menu with the Right Button would leave the game in an unresponsive state, unless you try to enter the menu again - Fixed: some odd texturing in Ripley's stomach - Fixed: When the Dream Catcher feature is unlocked during the mission preparation screen, garbled text appears at the bottom of the unlock dialog when transitioning to the preparation screen. - Fixed: In the mission "Neutralize all enemies (soldiers, bots, turrets, lasers, and security cameras)," if you kill an enemy soldier with a gun or melee, the remaining enemy count in the mission progress bar in the upper right corner of the screen does not decrease, preventing you from completing the mission. - Fixed: mission text screen in VS sometimes was overrunning the screen - Fixed: in VS mode, the description of some items in the item's menu was cut-off by the screen

Spy Drops changes

fixedSeparated aiming camera sensitivity from the main one and separated the X/Y settings for both - Fixed: you can sneak take down soldiers already taken down - Fixed: Dreamcatcher not working on standalone if you don't complete the first mission - Fixed: developing the explosive drone could cause a softlock - Fixed: scrolling with the mouse in the Standalone menu - Fixed: some button settings in StandAlone mode were double clicking - Fixed: when using KB/M closing the option menu with the Right Button would leave the game in an unresponsive state, unless you try to enter the menu again - Fixed: some odd texturing in Ripley's stomach - Fixed: When the Dream Catcher feature is unlocked during the mission preparation screen, garbled text appears at the bottom of the unlock dialog when transitioning to the preparation screen. - Fixed: In the mission "Neutralize all enemies (soldiers, bots, turrets, lasers, and security cameras)," if you kill an enemy soldier with a gun or melee, the remaining enemy count in the mission progress bar in the upper right corner of the screen does not decrease, preventing you from completing the mission. - Fixed: mission text screen in VS sometimes was overrunning the screen - Fixed: in VS mode, the description of some items in the item's menu was cut-off by the screen
  • Separated aiming camera sensitivity from the main one and separated the X/Y settings for both - Fixed: you can sneak take down soldiers already taken down - Fixed: Dreamcatcher not working on standalone if you don't complete the first mission - Fixed: developing the explosive drone could cause a softlock - Fixed: scrolling with the mouse in the Standalone menu - Fixed: some button settings in StandAlone mode were double clicking - Fixed: when using KB/M closing the option menu with the Right Button would leave the game in an unresponsive state, unless you try to enter the menu again - Fixed: some odd texturing in Ripley's stomach - Fixed: When the Dream Catcher feature is unlocked during the mission preparation screen, garbled text appears at the bottom of the unlock dialog when transitioning to the preparation screen. - Fixed: In the mission "Neutralize all enemies (soldiers, bots, turrets, lasers, and security cameras)," if you kill an enemy soldier with a gun or melee, the remaining enemy count in the mission progress bar in the upper right corner of the screen does not decrease, preventing you from completing the mission. - Fixed: mission text screen in VS sometimes was overrunning the screen - Fixed: in VS mode, the description of some items in the item's menu was cut-off by the screen

Source

Steam News / 18 February 2026

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