In this update10
Full notes
Full Spud Customs update
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Repeated intro
Hello potato enthusiasts!
What changed
- Fixes
- UI and audio
- Gameplay
- Balance
Spud Customs changes
We're excited to announce that a substantial update for Spud Customs is arriving within the next week!
What started as a small update (1.0.2) has grown into something much more significant with 302 issues resolved.
With the addition of full localization into 18 languages and numerous gameplay improvements, we've decided to upgrade this to version 1.1.0!
Final Testing Underway
Our team is currently:
Finalizing translations across all 18 additional languages
Replacing and enhancing several art assets
Performing thorough testing to ensure everything works smoothly
Language Selection Screen:
Spud Customs will soon be available in 19 languages:
English
Czech (Čeština)
Danish (Dansk)
Dutch (Nederlands)
Finnish (Suomi)
French (Français)
German (Deutsch)
Hungarian (Magyar)
Indonesian (Bahasa Indonesia)
Italian (Italiano)
Norwegian (Norsk)
Polish (Polski)
Portuguese (Português)
Romanian (Română)
Slovak (Slovenčina)
Spanish (Español)
Swedish (Svenska)
Turkish (Türkçe)
Vietnamese (Tiếng Việt)
Here's an example of our French Translation:
Main Menu:
Laws Display on Gameplay Screen:
Cutscene Dialogue:
Cutscene Dialogue UI:
We've worked hard to ensure that text throughout the game is properly translated, from UI elements to dialogue. If you notice any translation issues, please let us know!
Gameplay Improvements to Look Forward To
New Visuals & Effects
New artwork for Vengeance sub-plot
Added emotes for potatoes waiting in line - watch their mood change!
Implemented vehicle system with cars driving by to add life to the environment
Improved missile, explosion, and impact effects
All new art for the storyline in 47 different scenes
Added footprints as potatoes walk, with different textures for concrete vs. grass
Enhanced potato corpse physics with realistic bouncing and spinning
Reduced size of explosions for better visual clarity
Audio Enhancements
Added pitch variation to sound effects for more variety
Implemented new compressed MP3 music and sound effects for enhanced emotional impact
Audio now mutes during dialogue and starts a new background track when dialogue finishes
User Interface
Example of the new perfect Stamp VFX and player reward
Updated perfect stamp alert text to be more visible
Added day-by-day shift transition animations
Improved office shutter mechanics with smoother animations
Enhanced runner behavior with more realistic speeds
Added fade transitions between dialogues
Shift summary screen now shows more detailed statistics
Controls & Feedback
Added visual UI hints that highlight interactive elements after a period of inactivity
Improved cursor system with multiple hover modes
Enhanced document handling and interaction feedback
Better visual feedback when quotas and strikes change
Bug Fixes & Technical Improvements
We've squashed numerous bugs and made technical improvements:
Fixed issues with passport text disappearing while dragged
Corrected various Z-ordering issues with potatoes, explosions, and UI elements
Fixed runner behavior to prevent escapes during dialogues
Improved detection of perfect stamp placement
Addressed various issues with the shutter animation and office lighting
Fixed multiple bugs with runners causing duplicate strikes
Corrected bugs with dialogue skip button functionality
Improved character progression saving/loading
Fixed issues with music transitions between scenes
Corrected various dialogue and text issues
Balance Changes
Adjusted quota targets based on difficulty
Improved runner speeds and paths
Balanced scoring system for better progression
Added clearer feedback for success and failure conditions
Modified difficulty scaling throughout the campaign
What's Next?
We'll post another announcement when the update goes live with the complete changelog. In the meantime, we'd love to hear what features you're most excited about! Thank you for your continued support of Spud Customs, and we look forward to bringing you this major update very soon!
Sincerely, The Spud Customs Team
Source
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