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Steam News7 April 20251y ago

Development Diary.

Hello everyone! This is a devlog related to the development of the game. The project is currently about 75–85% complete.

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Hello everyone!

What changed

0 fixes4 additions0 changes0 removals
  • Gameplay
addedAnimation System: The development and integration of a new, more advanced animation system is almost complete — it's now in the final polishing phase. The new system supports adaptive modes, making the animations much more flexible and realistic compared to what was shown in the latest gameplay trailer.
addedInteractive Objects: Hundreds of interactive elements have been added: resources, ingredients, gear, tools, workbenches, building materials, and objects for farming and gardening. All of this adds interactivity and opportunities to the world.
addedAnomalies & Action Systems: Significant progress has been made on anomaly systems, and active development continues on the action component involving weapons. While the game isn't a traditional shooter, it doesn’t restrict the use of firearms, letting players combine survival and combat styles freely. New vehicle systems and proper replication for online co-op are also being worked on, along with improvements to other core mechanics related npcs. Test footage:
addedA new gameplay trailer and demo version will definitely be released closer to launch — stay tuned! Thank you so much for your support. Don’t forget to add the game to your wishlist! :) Wishing you a great mood and see you soon!

This is a devlog related to the development of the game. The project is currently about 75–85% complete. I'll briefly describe the current progress:

Animation System: The development and integration of a new, more advanced animation system is almost complete — it's now in the final polishing phase. The new system supports adaptive modes, making the animations much more flexible and realistic compared to what was shown in the latest gameplay trailer.

Storyline: I'm working on more detailed cutscenes and story dialogues for the Story mode. The goal is to make the narrative more engaging and deeper, increasing the player's immersion. Side quests are also being worked on, some of which will be available in the Echo multiplayer mode.

Game Content: A lot of work is being done on post-processing, level design, and the open world. I'm also optimizing models and materials, replacing them with more modern versions and implementing next-gen technologies.

Interactive Objects: Hundreds of interactive elements have been added: resources, ingredients, gear, tools, workbenches, building materials, and objects for farming and gardening. All of this adds interactivity and opportunities to the world.

Anomalies & Action Systems

Significant progress has been made on anomaly systems, and active development continues on the action component involving weapons. While the game isn't a traditional shooter, it doesn’t restrict the use of firearms, letting players combine survival and combat styles freely. New vehicle systems and proper replication for online co-op are also being worked on, along with improvements to other core mechanics related npcs.

Test footage

A new gameplay trailer and demo version will definitely be released closer to launch — stay tuned! Thank you so much for your support. Don’t forget to add the game to your wishlist! :) Wishing you a great mood and see you soon!

Source

Steam News / 7 April 2025

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