HomeGamesUpdatesPricingMethodology
Steam News7 October 20241y ago

SPRYDITE development news

Hello everyone! The project is gradually evolving and is nearing its final form. Some elements are undergoing significant changes — for example, the animation system, HUD interface, and level design of certain open area

Full notes

Full SPRYDITE update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone! The project is gradually evolving and is nearing its final form. Some elements are undergoing significant changes — for example, the animation system, HUD interface, and level design of certain open areas are being completely reworked.

What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedHello everyone! The project is gradually evolving and is nearing its final form. Some elements are undergoing significant changes — for example, the animation system, HUD interface, and level design of certain open areas are being completely reworked.

SPRYDITE changes

changedHello everyone! The project is gradually evolving and is nearing its final form. Some elements are undergoing significant changes — for example, the animation system, HUD interface, and level design of certain open areas are being completely reworked.

Recently, I’ve also focused on integrating the core game systems to enhance the interaction between different elements. One of these systems is PSIICH, which is an in-game system responsible for synchronizing various aspects of the game, such as survival, resource gathering, and interaction with the environment.

Source

Steam News / 7 October 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.