Full notes
Full SPRYDITE update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone! The project is gradually evolving and is nearing its final form. Some elements are undergoing significant changes — for example, the animation system, HUD interface, and level design of certain open areas are being completely reworked.
What changed
- UI and audio
SPRYDITE changes
Recently, I’ve also focused on integrating the core game systems to enhance the interaction between different elements. One of these systems is PSIICH, which is an in-game system responsible for synchronizing various aspects of the game, such as survival, resource gathering, and interaction with the environment.
Source
Changelog.gg summarizes and formats this update. How we read updates.
