In this update1
Full notes
Full Sprocket update
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What changed
- Gameplay
- UI and audio
Sprocket changes
Hi all,
The experimental changes are now on the stable branch.
Changes
Two new modes for the armour overlay: Absolute - A heatmap of the raw thickness of each plate Effective - A heatmap of the effective thickness of each plate, taking angle into account.
Added a 'Select' mode to the armour overlay to allow you to select plates and edit their thickness while in the armour overlay.
Freeform point and edge size now scales with distance from the camera.
Increased scale of textures on plate structures.
Made plate edge textures less pixelated.
Smaller one this time as I've been focusing on the UI rework while Mark focuses on these minor features.
Hamish
Source
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