In this update2
Full notes
Full Spring Dash update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone,
What changed
- Server
- Gameplay
- UI and audio
- Fixes
- Performance
Spring Dash changes
More bugfixes and quality-of-life updates. Thanks to everyone who has been playing and giving feedback! It's really nice to see.
Join the community
Join our discord server to provide feedback and chat with other players!
Patch Notes
Added
Simple "sliding" SFX added when player is sliding on the ground or wallrunning
Multiple window options - windowed, fullscreen (borderless), or exclusive fullscreen. Fullscreen (borderless) is the default.
Changed
Improved visibility of ability pickups
Reduced volume of some piercing sounds - grasshopper slam, ice spike slam, ice spike shatter, etc.
Reduced volume of footsteps
Reduced volume of moth wing flaps
Fixed
Ensured player is on the ground at the start of all levels
Vertical component of movement is now correctly included in momentum transfer to ice slide
Fixed a crash that could be caused by invalid replay files
Fixed grey screen when restarting the level with an undownloaded replay selected
Source
Changelog.gg summarizes and formats this update. How we read updates.
