HomeGamesUpdatesPricingMethodology
Steam News2 March 20242y ago

Demo Update - v0.49.2

Hey everyone, As we approach the release date, I've been focusing on performance and stability improvements, as well as addressing a few of the most common pain points.

In this update2

Full notes

Full Spring Dash update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone,

What changed

3 fixes2 additions11 changes0 removals
  • Performance
  • Server
  • Gameplay
  • Fixes
changedAs we approach the release date, I've been focusing on performance and stability improvements, as well as addressing a few of the most common pain points. The demo has been updated with a number of these changes. See the full patch notes below!
changedJoin the communityJoin our discord server to provide feedback and chat with other players!
addedPatch NotesAdded
changedPatch NotesDebug menu to show FPS and GPU/CPU usage. Keybind is F3 by default.
changedPatch NotesSetting to limit FPS. Defaults to 144.
changedPatch NotesShader precompilation to reduce stuttering when playing the game for the first time
physics tick rate180120physics tick rate decreased, nerf

Spring Dash changes

changedAs we approach the release date, I've been focusing on performance and stability improvements, as well as addressing a few of the most common pain points. The demo has been updated with a number of these changes. See the full patch notes below!
changedJoin our discord server to provide feedback and chat with other players!
addedAdded
changedDebug menu to show FPS and GPU/CPU usage. Keybind is F3 by default.
changedSetting to limit FPS. Defaults to 144.

As we approach the release date, I've been focusing on performance and stability improvements, as well as addressing a few of the most common pain points. The demo has been updated with a number of these changes. See the full patch notes below!

Join the community

Join our discord server to provide feedback and chat with other players!

Patch Notes

Added

  • Debug menu to show FPS and GPU/CPU usage. Keybind is F3 by default.

  • Setting to limit FPS. Defaults to 144.

  • Shader precompilation to reduce stuttering when playing the game for the first time

  • New splash screen, starting in windowed mode to help ease display issues when first launching the game

Changed

  • Reduced physics tick rate from 180 to 120 for performance reasons.

  • Optimised dust particles, which were utilising too much GPU processing

  • Stunned insects now update foot placement to look a little less janky

  • Increased player wallrun angle tolerance to make starting wallruns easier

  • Player death tune now adjusts with "Music" volume slider

Fixed

  • Fixed an issue where eliminated enemies would cause obstruction & unexpected behaviour with grappling

  • Fixed an issue causing the "shadow" setting to have no impact

  • Reduced instances of beetle moving too close to edge of islands

Source

Steam News / 2 March 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.