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Steam News28 July 202511mo ago

Feature Teaser: Map exploration, New Blooms & Demo News

Features in Development Over 1000 people have grabbed the demo! Plays are on the rise.

In this update3

Full notes

Full SporeBloom update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions8 changes0 removals
  • Maps
  • Balance
  • Gameplay
  • Events
addedMap Exploration Tests:Lots of details will emerge in future updates. Early feedback on the potential is very positive. Exploring substrate (or growing habitat) for mushrooms really does involve stretching out and searching for nutrients, and this plays out excellently in a large bundle of new content....
changedMap Exploration Tests:Seek the bounds of the map
changedMap Exploration Tests:Launch spores for discovery
changedMap Exploration Tests:Reveal opponent networks
changedMap Exploration Tests:Additional Mushroom Avatar gameplay, and more...
changedNew Bloom Artworks:The roster of growable Blooms for EACH Spore is increasing... While the names and design are not yet revealed, there will be exponential growth in the number of build combinations...go for mass networking , or a balance of defense and propagation .

SporeBloom changes

addedLots of details will emerge in future updates. Early feedback on the potential is very positive. Exploring substrate (or growing habitat) for mushrooms really does involve stretching out and searching for nutrients, and this plays out excellently in a large bundle of new content....
changedSeek the bounds of the map
changedLaunch spores for discovery
changedReveal opponent networks
changedAdditional Mushroom Avatar gameplay, and more...

Features in Development

Over 1000 people have grabbed the demo! Plays are on the rise.

While the Demo is out, it does not yet contain the full spectrum of planned content; I'm hard at work expanding on future areas that provide much more narrative and ways to play.

Map Exploration Tests:

Lots of details will emerge in future updates. Early feedback on the potential is very positive. Exploring substrate (or growing habitat) for mushrooms really does involve stretching out and searching for nutrients, and this plays out excellently in a large bundle of new content....

  • Seek the bounds of the map

  • Launch spores for discovery

  • Reveal opponent networks

  • Additional Mushroom Avatar gameplay, and more...

New Bloom Artworks:

The roster of growable Blooms for EACH Spore is increasing... While the names and design are not yet revealed, there will be exponential growth in the number of build combinations...go for mass networking, or a balance of defense and propagation.

Maybe you're just hooked on their unique completion bonuses...

Public Demo News:

Thanks for all the wonderful feedback! Discord, in-game forms and messages are helping reveal improvements and expect continued support & updates for the public content throughout development.

Version 1.0.2 is planned including:

  • Wind adjustments (for more frequent changes)

  • Continued bug fixes in tutorial/matches

  • New Animated Networks

  • Exhaustion Event issues

  • Teasing newest Bloom additions (above)

I'm greatly enjoying the process and challenges of building this game, so please stay tuned...the full experience is still to be sampled! If you've enjoyed it, share it with someone who likes strategy. - Jake (SporeBloom Dev)

Source

Steam News / 28 July 2025

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