HomeGamesUpdatesPricingMethodology
Steam News2 April 20263mo ago

Sporbs Demo Major Update v1.0.9

Sporbs Demo Update v1.0.9 This one's been a big one! I've focused on polishing the feel of the game, adding more content and squashing some nasty performance issues.

In this update8

Full notes

Full Sporbs update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes10 additions8 changes0 removals
  • Performance
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
addedSporbs Demo Update v1.0.9This one's been a big one! I've focused on polishing the feel of the game, adding more content and squashing some nasty performance issues.
addedNEW: Two New Areas + 3 Unique OrganismsTwo New Areas: I've added two new areas to the demo
changedNEW: Two New Areas + 3 Unique OrganismsThree Unique Organisms: Introduced gradually over the course of the five areas, giving you new things to encounter as you progress (previously the coloured egg variants) - these variants will have unique abilities to unlock in the full game
addedNEW: Two New Areas + 3 Unique OrganismsLocked-for-Demo Skill Nodes: Added locked skill tree nodes to give you a small taste of what's coming in the full game
changedBalancingImproved the balancing and pacing across the demo for a smoother overall experience
addedVisual OverhaulCRT Filter: Added a CRT post-processing filter to give the game a distinct visual identity

Sporbs changes

addedThis one's been a big one! I've focused on polishing the feel of the game, adding more content and squashing some nasty performance issues.
addedTwo New Areas: I've added two new areas to the demo
changedThree Unique Organisms: Introduced gradually over the course of the five areas, giving you new things to encounter as you progress (previously the coloured egg variants) - these variants will have unique abilities to unlock in the full game
addedLocked-for-Demo Skill Nodes: Added locked skill tree nodes to give you a small taste of what's coming in the full game
changedImproved the balancing and pacing across the demo for a smoother overall experience

Sporbs Demo Update v1.0.9

This one's been a big one! I've focused on polishing the feel of the game, adding more content and squashing some nasty performance issues.

NEW: Two New Areas + 3 Unique Organisms

  • Two New AreasI've added two new areas to the demo
  • Three Unique OrganismsIntroduced gradually over the course of the five areas, giving you new things to encounter as you progress (previously the coloured egg variants) - these variants will have unique abilities to unlock in the full game
  • Locked-for-Demo Skill NodesAdded locked skill tree nodes to give you a small taste of what's coming in the full game

Balancing

  • Improved the balancing and pacing across the demo for a smoother overall experience

Visual Overhaul

I finally got some time to give the game a full visual pass and I'm really happy with how it's looking now!

  • CRT FilterAdded a CRT post-processing filter to give the game a distinct visual identity
  • UI Post-Processing: Finally figured out camera stacking and got post-processing on UI

  • Egg Destruction VFX: You can now see visual effects when an egg is destroyed - much more satisfying

  • Fuel Factory VFXAdded visual effects to the fuel factory showing the fuel cell being produced
  • Beam Polish: Polished the harvesting beam so it looks and feels better

  • Floating Damage TextImproved the clarity of floating damage text so it's easier to read
  • Custom CursorsAdded custom cursors for both the general UI cursor and the harvesting cursor

Performance

  • Memory Leaks FixedTracked down and fixed memory leaks - general performance has been improved massively
  • Orbs Particle System: Transferred orbs over to a particle system instead of sprites, which is a huge performance win

Audio

  • Egg Variant Sound PassDid a full sound pass on all new egg variants to make harvesting them more satisfying

UI & Quality of Life

  • Skill Tree Tooltip ClarityImproved skill tree tooltips to show your current value, the next value you'll progress to, and the percentage increase - on a per-upgrade basis wherever it makes sense
  • Resource Hover InfoAdded hover-over info to resources so you can see what they do at a glance
  • Fuel Factory Upgrade ClarityImproved the clarity and readability of the fuel factory upgrade area
  • Fuel Factory Unlock NotificationAdded clear notifications for when you first unlock the fuel factory
  • Area Select NavigationImproved the scene navigation buttons in the area select scene

Bug Fixes

  • Fixed widescreen letterboxing and screen tearing issues

Thanks to everyone who's given me feedback so far on the demo, it's really helping me shape the full game and pointing me in the right direction. Keep it coming.

Source

Steam News / 2 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.